Alumni Days 2016

Alumni Days 2016 - 8-10 of december

The weekend 8-10th of December sees old (well… previous, more like) students returning to the education for our annual Alumni Days. All of them started where our students are now, and are now firmly part of the games industry either as members of a AAA studio, or as a lone indie developer. By bringing alumni back we kick start our students industry networks, and show them how our education can help them get a start in the industry after they leave.

This year’s speaker line-up cover the full range of industry positions, but don’t worry if you can’t be here in person – most of the presentations are recorded and will appear on our YouTube channel.

Are you an ex-GAME student? Join the Uppsala University Alumn Network.
And, of course, join our Facebook group for students past and present.

Here’s a schedule for your copy-paste convenience:
08 December, Thursday, B51
10.30 Sebastian Larsson – Game Designer, Team Crew
13.00 Robert Graff – Game Designer, Freshly Squeezed
14.15 Christian Kähkönen – 3D/Tech Artist, Zoink Games
15.30 Niklas Hallin – Solo Developer, Neckbolt
16.45 Malin Lövenberg – Game Designer, Lionbite

09 December, Friday, B51
09.30 Maria Norkvist – 3D Artist, Lionbite
10.45 Olof Wallentin – Gameplay Programmer, Starbreeze Studios
13.00 Robin Powell – QA Art Analyst, DICE
14.15 Annika Fogelgren – Producer, King
15.30 Daniel Hagström – Developer, Resolution Games

10 December, Saturday, B51
13.00 Viva Ivarsson – Game Designer, A Sweet Studio
14.15 Karin Bruér – Art Director, Fast Travel Games
15.30 Aydin Afzoud – Game Designer, MachineGames
20.00 Alumnipanel & Party

In order to attend the Alumni Panel and the party you need to fill out this form before 17.00.

Posted in Blog by Ulf Benjaminsson