Wedding guests

As planned from the moment of animating Väinämöinen the sprites of the wedding guests were assigned to a previously existing skeleton. However, they were assigned to the skeleton used to animate Ilmarinen, not Väinämöinen, since Ilmarinen’s skeleton was more sophisticated than Väinämöinen’s. Väinämöinen, for example, lacked a neck, since it would not be visible behind his beard. Rather, the male wedding guests were assigned to Ilmarinen’s skeleton. For the female ones I created a new skeleton exclusively for their models, since they used other sprites. Neither the male nor female guests would be required to have any other animation than an idle, since they technically would not move in the game. Creating new skeletons while referring to previous, similar animations was something I had become efficient at, at this point.

About Erik Ögren

2014  Graphics