#8 Big Game Project | Final polish

Hello again, there is not much to write about because the final week consisted of polishing what was already there and removing alot of bugs.

  • I did some changes to the UI so that our spell icons where visible at all times.
  • I fixed a bug where our magnet worked inside the editor but not in a standalone build.
  • I made it so that our day and night manager also changed the ambient light on top of switching color on our directional lights.
  • I linked up a simple mainmenu scene with our game so that we could restart the game when neccessary.

And alot of more small fixes…

About Semih Parlayan

2014  Programming