Symbiosis DevDiary #7

Beta

The first half of this week went into having a respectable build to show at the beta play testing. Graphic and code wise everything went as we wanted, mostly. When the time came to actually make the build, we realised it took much longer time than expected. The first one took roughly four hours, which resulted in the beta being played directly from Unity. It went surprisingly well though, despise some bugs and lack of tutorial. We received useful and important feedback to take into consideration during the final days of development.

Pre-GGC

After the beta play testing we had only two and a half day left of production and we needed to take advantage of every hour. This resulted in lots of hours of crunch, for some more than others. But here we are, on the final day of production, trying to get the final build done as I write. We also want to submit the game to SGA (Swedish Game Awards) which has its deadline due to this evening and we will hopefully have a working game in time.

PEWlFi5

About Ellen Mellåker

2014  Graphics