#7 Big Game Project | Diversity & Notification system
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Hello again! This week we have been working feedback and bugfixes, this will probably be the same case next week. When I wasn’t removing bugs or corrections i was among other things working with implementing diversity. Our settlers can now randomize between women and male meshes, randomize skin color and r
I’ve also been working on a notification system, this system will display a popup panel that slides in from the top. This panel can either be static or dynamic, meaning that it will be shown for a certain amount of time and then be removed automatically or it can be static which means that it will have to be removed manually. This is a pretty basic system that I would like to work more on because as it is now it can only display text. I would like to implement the ability to show whatever UI i decide, maybe I want to display sliders or something Here is how it looks, it slides out underneath the food supply:
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