#3 Big Game Project | Construction & Loadout

I’ve continued on the project since last time and this is what I have done:

Construction

I have made it so our settlers can place and construct different buildings. For now there is only one house available but there is functionallity for multiple houses.
In order to build a house the player will need to have a certain amount of resources and when the building is placed the player can order a worker to construct it. This is how i looks:

constructionsite.png

 

Gear/loadout selection

When our settlers enter the elevator to visit the dangerous jungle they get to chose which weapons and armor to wear. They can choose one out of three different things to have equiped in their hands (Tools, Sword, Musket) and the same goes for the armor (Backpack, Med-kit, Body armor). These will decide how the settlers are played. A settler with tools equiped cannot attack enemies and vice versa with weapons to gather.

The gear selection panel still has alot of placeholder art and may change in design but this is how it looks right now:gearselection.png

Each settler is displayed with their name and can choose which gear and weapon to equip before sending down the elevator to the jungle.

I’ve also done some small fixes here and there and put together a prototype with my team members this week.

About Semih Parlayan

2014  Programming