Project Neiva Week 2
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Hello Again Readers! Now the second week of development has passed and we have already got some great progress. The week started with a weekly sprint. Where we set up the goal with what we wanted to have in game before the week was done. As level designer my task was to create some test levels and some basic challenges for each of our different souls that our main character uses to teleport around. The projectiles that Neiva has is the standard projectile that sticks to objects, the bouncy projectile and this one bounces when it collides with the level, the last projectile is the Swap this one swaps the position with you and objects in the level (Hopefully some of the traps and enemies to). This is a Screenshot of a Bounce challenge in the game. The challenge is to aim the bounce so that it bounces through the Crack in the wall. By aiming the projectile down it bounces through the crack and out. This is a really rought prototype and is no where near complete. but this is the idea how we could use the bounce soul. |
