Big Game Project – Week 1

This post is a little late is we are soon starting week 3 but I’ll take it from the start. The first week we mostly talked about the game, trying to further define the concept.

So, our game is a top down(viewed from an angle, like WC3 or Diablo) strategi game mixed with the survival genre. It is a single player game, where you manage your village up on floating islands. The people of the planet bellow moved up to these islands because the planet turned to become to dangerous to inhabit. Although they still have to go down there to gather resources like wood, stone, iron and food. The islands up in the skies aren’t so safe either though, since other villages can come and plunder yours. There are also things that need to get done up on the islands, like managing the village, building new structures and keeping an eye out for other villages. This forces the player to simultaneously take care of the villagers on the planet and on the islands.

The first week I also finished up the animations and textures on our villager character.

About André Bengtsson

2014  Graphics