Week 6 – Chilling out in the pause menu

Hello! This week, the last week of our game project, I have been tasked with iterating the paus screen for our game. The reason we needed a new one was because weren’t pleased with the old one. I chose this task because I was the one who made the original one, so I  guess I had some experience, I also have been the one making most of the GUI and HUD in our game.

So let’s start off.
In the beginning we had planned on a total remake of this menu, so I sat down and made a lot of thumbnails for it. When we chose on of them I estimated the time to make this take about 12 hours, it was going to be the player avatar plane that had landed and footsteps leading into a bar, that would be pretty neat. But since 12 hours is a lot of time, and we had a design document that needed some (a lot) of re-writing we chose to make it much easier.

Paus menu
This is the thumbnail for the, pretty neat, pause screen

So the plan was to take the last pause menu, add a typewriter that another graphics monkey made, remove some of the old objects and add some new ones.

Paus Meny
This is the old pause screen

Now, starting of, adding the typewriter, not a problem. Adding some buttons? Not a problem! Removing old objects? Not a problem! Painting a new object? Very tedious! The new object I added was a better booze bottle, so I took inspiration from old time alcoholic whiskey beverages, I then added a bottle I liked to my photoshop file and used it as a template. So painting over it was not the tedious part, the tedious part was making the glass look like actual glass. These are some methods I tried to make it look more glass like: Making it see-through, painting white lines on the corners like it reflected some light, making it less see-through where there is only one visible layer of glass (where the bottle opening is). This any of this work? Probably! Am I happy with the result? No, not really. I can’t put my finger on it but I am just not pleased with the result, maybe I am missing some outlines.

Paus Meny 1
This is the new one

Anyhow, I couldn’t loiter and stay continue working on this asset for as long as I wished for or until I was happy with it, because I had to get started with the design document. So I left it as it was, that will do, it is at least better than then its predecessor.

This was the only asset I have done this week, otherwise I have been writing the design document. So it has been a chill week. Looking back on the entire project I feel like I’ve come a long way and this has been a wonderfull experience. Now I can’t wait for the theme park to start, but before that I’m gonna take a paus and reflect on some work.

Thank you, that is all! – Sakarias ‘Rostfritt’ Ståhl

About Sakarias Ståhl

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