Monthly Archives: February 2016

Test

Testinlägg

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Program: Programming

Test

Testinlägg

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Program: Programming

Getting started

Welcome to my brand spankin’ new blog! Currently I’m working on a space shooter game, so that is what I’ll write about for the time being. Alright, see you soon!

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Program: Graphics

Getting started

Welcome to my brand spankin’ new blog! Currently I’m working on a space shooter game, so that is what I’ll write about for the time being. Alright, see you soon!

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Program: Graphics

Test Post #0

Example text

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Program: Graphics

Test Post #0

Example text

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Program: Graphics

Aaaand we're live!

I don’t know how many blogs I’ve started just to take them down again, but this one is going to stay up for atleast quite some time. The reason why is simply because it’s part of an self-reflection assignment for school. So here you’ll get to see what the hell I’m doing for school, which will be mostly gamedev stuff.
The site is currently hosted by github pages and is built using jekyll.

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Program: Programming

Aaaand we're live!

I don’t know how many blogs I’ve started just to take them down again, but this one is going to stay up for atleast quite some time. The reason why is simply because it’s part of an self-reflection assignment for school. So here you’ll get to see what the hell I’m doing for school, which will be mostly gamedev stuff.
The site is currently hosted by github pages and is built using jekyll.

/ Comments Off on Aaaand we're live!
Program: Programming

Aaaand we're live!

I don’t know how many blogs I’ve started just to take them down again, but this one is going to stay up for atleast quite some time. The reason why is simply because it’s part of an self-reflection assignment for school. So here you’ll get to see what the hell I’m doing for school, which will be mostly gamedev stuff.
The site is currently hosted by github pages and is built using jekyll.

/ Comments Off on Aaaand we're live!
Program: Programming

Aaaand we're live!

I don’t know how many blogs I’ve started just to take them down again, but this one is going to stay up for atleast quite some time. The reason why is simply because it’s part of an self-reflection assignment for school. So here you’ll get to see what the hell I’m doing for school, which will be mostly gamedev stuff.
The site is currently hosted by github pages and is built using jekyll.

/ Comments Off on Aaaand we're live!
Program: Programming

Aaaand we're live!

I don’t know how many blogs I’ve started just to take them down again, but this one is going to stay up for atleast quite some time. The reason why is simply because it’s part of an self-reflection assignment for school. So here you’ll get to see what the hell I’m doing for school, which will be mostly gamedev stuff.
The site is currently hosted by github pages and is built using jekyll. And I gotta say, I’m happy […]

/ Comments Off on Aaaand we're live!
Program: Programming

Aaaand we're live!

I don’t know how many blogs I’ve started just to take them down again, but this one is going to stay up for atleast quite some time. The reason why is simply because it’s part of an self-reflection assignment for school. So here you’ll get to see what the hell I’m doing for school, which will be mostly gamedev stuff.
The site is currently hosted by github pages and is built using jekyll. And I gotta say, I’m happy […]

/ Comments Off on Aaaand we're live!
Program: Programming

3DIII character concept

Hello again! We have started a new 3D course, in which we will model a slightly more complicated character and then animate them. We’re going this in groups, and I’m with Emma and Kristofer. This is the character we have created together:

Her name is Saraswati and she’s an female alien and the leader of her tribe. She’s very old and is currently acting as a mentor and tutor for the new leader, which will be the player character.

I […]

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Program: Graphics

3DIII character concept

Hello again! We have started a new 3D course, in which we will model a slightly more complicated character and then animate them. We’re going this in groups, and I’m with Emma and Kristofer. This is the character we have created together:

Her name is Saraswati and she’s an female alien and the leader of her tribe. She’s very old and is currently acting as a mentor and tutor for the new leader, which will be the player character.

I […]

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Program: Graphics

Testing Testing

Jag har startat en blogg och testar att lägga upp en post.
 

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Program: Graphics

Testing Testing

Jag har startat en blogg och testar att lägga upp en post.
 

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Program: Graphics

Nihteana High Poly Armour

Last week I finished the high poly model of Nihteana, the first thing I did was to complete the shoulder pads. These skulls were also used to hang from her belt, but without the decorations.

I had a basic skull/shoulder pad that I made in 3ds Max, from that I dug out the shapes more and sharpened the details. Then I added the decorations by drawing the on by hand. I would have used a pattern to do this […]

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Program: Graphics

Nihteana High Poly Armour

Last week I finished the high poly model of Nihteana, the first thing I did was to complete the shoulder pads. These skulls were also used to hang from her belt, but without the decorations.

I had a basic skull/shoulder pad that I made in 3ds Max, from that I dug out the shapes more and sharpened the details. Then I added the decorations by drawing the on by hand. I would have used a pattern to do this […]

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Program: Graphics

Test! Creating a blog?

Okay! I’ve started a blog and testing a post!

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Program: Graphics

Test! Creating a blog?

Okay! I’ve started a blog and testing a post!

/ Comments Off on Test! Creating a blog?
Program: Graphics

Reworking the Game Design Document

This week has seen several revisions to the game document once more as the project prototype is fleshed out to meet demands for testing. These will be the main focus of this week’s post, beyond a quick review of the work done last week and examination of how Scrum has worked for our team.
Scrum
I worked as a producer and hence held Scrum management as my extra assignment, setting up a product backlog for future development and giving out tasks to […]

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Program: Programming

Reworking the Game Design Document

This week has seen several revisions to the game document once more as the project prototype is fleshed out to meet demands for testing. These will be the main focus of this week’s post, beyond a quick review of the work done last week and examination of how Scrum has worked for our team.
Scrum
I worked as a producer and hence held Scrum management as my extra assignment, setting up a product backlog for future development and giving out tasks to […]

/ Comments Off on Reworking the Game Design Document
Program: Programming

Back to ZBrush

Since we finally got our release out I have been able to get back to working on Nihteana. There were a few things that needed fixing but most of the work was to create the missing pieces, such as armour and belt. I had not prioritised them earlier since I wanted to test the main body in animation before completing her. In case there were any problems it would be easier to adjust before adding details. Once I got to […]

/ Comments Off on Back to ZBrush
Program: Graphics

Back to ZBrush

Since we finally got our release out I have been able to get back to working on Nihteana. There were a few things that needed fixing but most of the work was to create the missing pieces, such as armour and belt. I had not prioritised them earlier since I wanted to test the main body in animation before completing her. In case there were any problems it would be easier to adjust before adding details. Once I got to […]

/ Comments Off on Back to ZBrush
Program: Graphics