Yearly Archives: 2015

Projektiler och sådant


Jag tog på mig uppgiften att bygga torn och projektilklasser.
Till att börja med kan jag konstatera att jag till en början gapade efter för mycket. I fredags fick jag reda på att vi skulle visa upp något på måndagen, vilket ledde till en hel del panik och för lite sömn under helgen. I slutändan hann jag endå inte skriva klart dem.
Sedan kan jag också konstatera att man inte ska gapa efter för lite. Efter vårt möte på måndagen hade […]

/ Comments Off on Projektiler och sådant
Program: Programming

Projektiler och sådant


Jag tog på mig uppgiften att bygga torn och projektilklasser.
Till att börja med kan jag konstatera att jag till en början gapade efter för mycket. I fredags fick jag reda på att vi skulle visa upp något på måndagen, vilket ledde till en hel del panik och för lite sömn under helgen. I slutändan hann jag endå inte skriva klart dem.
Sedan kan jag också konstatera att man inte ska gapa efter för lite. Efter vårt möte på måndagen hade […]

/ Comments Off on Projektiler och sådant
Program: Programming

Progressing in colors

Hi!
I have been busy with a lot of schoolwork lately, doing different assignments and not much of them are aesthetic things which I could  present here.
I am working hard right now on a concept and hope that I get a “green light” to do it, I have failed this far to get it done right and still are struggling with it. The thing is that I have a hard time explaining it in English so that it can become understandable.
Anyways, I have […]

/ Comments Off on Progressing in colors
Program: Programming

Progressing in colors

Hi!
I have been busy with a lot of schoolwork lately, doing different assignments and not much of them are aesthetic things which I could  present here.
I am working hard right now on a concept and hope that I get a “green light” to do it, I have failed this far to get it done right and still are struggling with it. The thing is that I have a hard time explaining it in English so that it can become understandable.
Anyways, I have […]

/ Comments Off on Progressing in colors
Program: Programming

2D-Graphics, Theory and Application II: Week 1 + Week 2

First week in the new graphics course! We pretty much picked up where we left it off with 2D-Graphics, Theory and Application I.
Week 1:
The first week consisted of repeating some perspective practices. For our home assignment that week we had to first, draw our kitchen in either 1- or 2-point-perspective and then redesign it according to an existing IP. I have to admit that with the project taking up so much of our time and with the assignments being more […]

/ Comments Off on 2D-Graphics, Theory and Application II: Week 1 + Week 2
Program: Graphics

2D-Graphics, Theory and Application II: Week 1 + Week 2

First week in the new graphics course! We pretty much picked up where we left it off with 2D-Graphics, Theory and Application I.
Week 1:
The first week consisted of repeating some perspective practices. For our home assignment that week we had to first, draw our kitchen in either 1- or 2-point-perspective and then redesign it according to an existing IP. I have to admit that with the project taking up so much of our time and with the assignments being more […]

/ Comments Off on 2D-Graphics, Theory and Application II: Week 1 + Week 2
Program: Graphics

Psst

lets see if this work… yea

/ Comments Off on Psst
Program: Graphics

Psst

lets see if this work… yea

/ Comments Off on Psst
Program: Graphics

Yea

Pssst

/ Comments Off on Yea
Program: Graphics

Yea

Pssst

/ Comments Off on Yea
Program: Graphics

Ambient Pressure – Second week

This was the first week we really started working seriously on the game, after choosing the concept last week. We met our Scrum Master on Monday morning and started assigning everyone tasks for this week. My job this week was to create concept art for the game; of the characters, the game in general and such.
The game is about a diver who’s on a mission to find out what’s going on with the underwater life in a specific place, there’s been […]

/ Comments Off on Ambient Pressure – Second week
Program: Graphics

Ambient Pressure – Second week

This was the first week we really started working seriously on the game, after choosing the concept last week. We met our Scrum Master on Monday morning and started assigning everyone tasks for this week. My job this week was to create concept art for the game; of the characters, the game in general and such.
The game is about a diver who’s on a mission to find out what’s going on with the underwater life in a specific place, there’s been […]

/ Comments Off on Ambient Pressure – Second week
Program: Graphics

Game Development – Introduction: Week 1

New course, new project!
Our big assignment in this 10 weeks long course is to turn one of the concepts that were made by all students during the previous course into a playable game while using the Scrum-framework for project management.
Our milestones for this project are:
———————————————————————————————–
Week 1 (19th January – 25th January):
– No hand-ins
Week 2 (26th January – 1st February):
– Write down feature definitions for our intended game and breaking these down into concrete tasks for code, art, audio and […]

/ Comments Off on Game Development – Introduction: Week 1
Program: Graphics

Game Development – Introduction: Week 1

New course, new project!
Our big assignment in this 10 weeks long course is to turn one of the concepts that were made by all students during the previous course into a playable game while using the Scrum-framework for project management.
Our milestones for this project are:
———————————————————————————————–
Week 1 (19th January – 25th January):
– No hand-ins
Week 2 (26th January – 1st February):
– Write down feature definitions for our intended game and breaking these down into concrete tasks for code, art, audio and […]

/ Comments Off on Game Development – Introduction: Week 1
Program: Graphics

Week 1 and 2 of Introduction to Game Development

At the moment of writing, we have reached the end of the second week of Introduction to Game Development.
During these weeks, me and my team have chosen a game to develop, writen a scrum plan and started working on the design document.
The Game and the team:
Me and my team chose the game “Green Warden”, a top down (faux isometric) tower defense game where the player also controls an avatar that can join in the fight. The game has a mechanic […]

/ Comments Off on Week 1 and 2 of Introduction to Game Development
Program: Graphics

Week 1 and 2 of Introduction to Game Development

At the moment of writing, we have reached the end of the second week of Introduction to Game Development.
During these weeks, me and my team have chosen a game to develop, writen a scrum plan and started working on the design document.
The Game and the team:
Me and my team chose the game “Green Warden”, a top down (faux isometric) tower defense game where the player also controls an avatar that can join in the fight. The game has a mechanic […]

/ Comments Off on Week 1 and 2 of Introduction to Game Development
Program: Graphics

Green Warden – week two

I thought I’d just make a quick update with some concept art I’ve made so far!
The bad guys in our game are goblins who wants to destroy the forest you’re defending. For a while I wanted it to be robots instead of goblins, mostly because I thought it would increase the feeling of them not belonging in the forest. (But also because wheels are easier to animate than legs…)

After that I started drawing goblins instead. We currently have four different enemy […]

/ Comments Off on Green Warden – week two
Program: Graphics

Green Warden – week two

I thought I’d just make a quick update with some concept art I’ve made so far!
The bad guys in our game are goblins who wants to destroy the forest you’re defending. For a while I wanted it to be robots instead of goblins, mostly because I thought it would increase the feeling of them not belonging in the forest. (But also because wheels are easier to animate than legs…)

After that I started drawing goblins instead. We currently have four different enemy […]

/ Comments Off on Green Warden – week two
Program: Graphics

Second Week of Teamwork

During the second week of the project, we worked with our respective assigments. I worked with the concept art on the mole, as well as making a first sprite of it for the game. However, it wasn’t approved by Oskar, the Lead Art, and after two more attempts we decided that I should do a sketch of the mole and send it to him. I should be finished with it by the weekend.
I’m quite bad at drawing and building up […]

/ Comments Off on Second Week of Teamwork
Program: Graphics

Second Week of Teamwork

During the second week of the project, we worked with our respective assigments. I worked with the concept art on the mole, as well as making a first sprite of it for the game. However, it wasn’t approved by Oskar, the Lead Art, and after two more attempts we decided that I should do a sketch of the mole and send it to him. I should be finished with it by the weekend.
I’m quite bad at drawing and building up […]

/ Comments Off on Second Week of Teamwork
Program: Graphics

Last Signal – Week 1 + 2

New course and a new project to work on. Due to various students dropping off, there was an unbalace with the groups and team 14, the team I was part of, was divided up into other teams. Me and two others from team 14 were placed in team 5, where we luckily fit in nicely.
The project started by choosing a concept that another team had developed during the previous design course and develop it into a fully funtional game. We […]

/ Comments Off on Last Signal – Week 1 + 2
Program: Programming

Last Signal – Week 1 + 2

New course and a new project to work on. Due to various students dropping off, there was an unbalace with the groups and team 14, the team I was part of, was divided up into other teams. Me and two others from team 14 were placed in team 5, where we luckily fit in nicely.
The project started by choosing a concept that another team had developed during the previous design course and develop it into a fully funtional game. We […]

/ Comments Off on Last Signal – Week 1 + 2
Program: Programming

Last Signal – Week 1 + 2

New course and a new project to work on. Due to various students dropping off, there was an unbalace with the groups and team 14, the team I was part of, was divided up into other teams. Me and two others from team 14 were placed in team 5, where we luckily fit in nicely.
The project started by choosing a concept that another team had developed during the previous design course and develop it into a fully funtional game. We […]

/ Comments Off on Last Signal – Week 1 + 2
Program: Programming

Last Signal – Week 1 + 2

New course and a new project to work on. Due to various students dropping off, there was an unbalace with the groups and team 14, the team I was part of, was divided up into other teams. Me and two others from team 14 were placed in team 5, where we luckily fit in nicely.
The project started by choosing a concept that another team had developed during the previous design course and develop it into a fully funtional game. We […]

/ Comments Off on Last Signal – Week 1 + 2
Program: Programming