Week 2 on prototyping
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We want to thank all the testers who left us feedback after trying out the first prototype! We have been looking at ways to improve on the game and are progressively working on the movement mechanic to make it feel as good as possible. (We are also working on some very exciting changes to the magic system compared to the one in last year’s GGC-version and we’re hoping to have that implemented in a few weeks) Sadly for this week we won’t be releasing the second iteration, we have to work out details and also build a new level, environmental objects needs to be designed etc. So please be patient with us as we try to proceed to the next stage. The ability to shoot a basic fireball Destroyable objects for you to fire at New level design Refined movement and jump Better blending between some animations A drop shadow for Mokhtar (Player Character) The first version is still available for download and you may still leave feedback on it, you can also mail us if you have any further feedback or just write it in the “Other” tab in the feedback formula. You can also subscribe and receive information of changes or updates from us! We have big plans for this project, and soon we shall have a fighting system that you’ll hopefully like! (We have big plans for this project, and hope you will be able to try out the new fighting system for spellcasting soon.) Visit the website at: Naarthegame.net |
