A Summer Tale

It has been a while, thanks, no you too.

The summer gave us the a nudge, making us want to tell you guys so much about our game so far!

We are still finishing up on our art, I don’t want to give anything away of course (http://puu.sh/j5sjf/a8ed655175.png), it would not go well with the lead artist (http://puu.sh/j5spa/36536faf01.png) so that’s that.

We are currently on our way to implement our unique new system !
Combos.

Combos will provide the solution of not having a button mashing beat’em up. We’ll talk about it when the time is right.

So far, our enemies have been painted, most of their animations are done, behaviors are available and we are currently 66% done with two A.I enemies.

Now usually, when it is so close to the beginning of this development, developers are very careful not to spread ideas this big around (http://puu.sh/j5sMq/79a0c38036.png). Therefore, I will not be able to show the next enemy.

There is a lot explained on the systems available on the groups own work during development (or just their thoughts). You can find them here: http://www.asnailtale.com.