Snow Day Mayhem – the day before Alpha!

Again, bad at updating. Sorry.

Anywho, we got the input to work for four trackballs during friday and since then we have been able to implement a lot of things into the game, which feels great!

This is what it looks like right now:

WIP

We have four avatars that can move around, making snow underneath them disappear and their snowballs become bigger. If you flick the trackball quick enough you activate a dash, which can be used to knock away other players. If you knock into someone else, their snowball becomes smaller. The idea is that the snow will be dropped on the ground so that other players can pick it up, but that hasn’t been implemented yet 🙂

There are also some static objects in the field for now. We want both hazards like camp fires and objects that you can destroy, like fences. And there will be powerups of course!

So what else needs to be done? Besides the destructable objects and powerups, we will have a few different levels, and we need a menu. There are a few sounds that have to be implemented as well, and we have a guy named Alexander making music for out game, which is awesome!

Here’s some more cool art from our game:

ggc blue Playerssheet

and a cool logo for our team:

teamplaid transp

😀

About Tova Svensson

2014  Graphics