Daily Archives: January 15, 2015

Starting on My First Mod Pack – A Quick Post

Ok, so I have had plans for starting my modding “career” with GTA V when it launches later this January and I have already started to do some minor research on what I want to do. Well, I guess I’ll have to wait a bit longer since the game got pushed back to March 24 (instead of January 27).
I would have wanted to get the game before starting to design the models and what not, to get an understanding of […]

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Program: Graphics

Starting on My First Mod Pack – A Quick Post

Ok, so I have had plans for starting my modding “career” with GTA V when it launches later this January and I have already started to do some minor research on what I want to do. Well, I guess I’ll have to wait a bit longer since the game got pushed back to March 24 (instead of January 27).
I would have wanted to get the game before starting to design the models and what not, to get an understanding of […]

/ Comments Off on Starting on My First Mod Pack – A Quick Post
Program: Graphics

Still More Dev Diary ~ Last Stand

Huff puff. Last night of work on our final assignment for Game Programming I. Spears were shaken, shields were splintered, a sore night, a red night, and the sun rises.

14/1 17:00-23:00
To do:

COMMENTING! ai in skeleton. -done

Made hearts drop “randomly” – rather than mess with srand and seeding, partner came up with the idea to have the hearts drop if the skeleton is killed while the player is on an even tile. If the skeleton is killed while the player is […]

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Program: Programming

Still More Dev Diary ~ Last Stand

Huff puff. Last night of work on our final assignment for Game Programming I. Spears were shaken, shields were splintered, a sore night, a red night, and the sun rises.

14/1 17:00-23:00
To do:

COMMENTING! ai in skeleton. -done

Made hearts drop “randomly” – rather than mess with srand and seeding, partner came up with the idea to have the hearts drop if the skeleton is killed while the player is on an even tile. If the skeleton is killed while the player is […]

/ Comments Off on Still More Dev Diary ~ Last Stand
Program: Programming

Is it fine? Magic 8-ball doubtful.

Today we worked together as the entire group for the first time in several weeks. It felt good, too bad the time for the project is basically out and we still couldn’t solve the drawing issues.
Before lunch I pretty much finished as much of the project report i could write before having finished the project. In the afternoon when the rest of the group arrived we all started working on our individual parts of rendering, I worked on drawing out […]

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Program: Programming

Is it fine? Magic 8-ball doubtful.

Today we worked together as the entire group for the first time in several weeks. It felt good, too bad the time for the project is basically out and we still couldn’t solve the drawing issues.
Before lunch I pretty much finished as much of the project report i could write before having finished the project. In the afternoon when the rest of the group arrived we all started working on our individual parts of rendering, I worked on drawing out […]

/ Comments Off on Is it fine? Magic 8-ball doubtful.
Program: Programming