Week 6 : Boomberman Game

This week we started working on the Map in the game, we made a new Class for SolidBlock. We decided to make the map from a .txt file so we could change the map how we wanted to.

We had loads of problem with getting the code to read from our text file. But then we got it to work by starting over again and review the code from the txt reader lesson.

We finally had our map printed out and when we continue working on the game we realized that we only used one class for the entire map. Which would become a problem in the future because we wanted the blocks and the solidblock to have different values and properties. So we made a class for solidblock and changed up a bit in were the map gets created.

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About Love Åkerlund

2014  Programming