Happy new year! I worked today!

We took yesterday off but today i started some work on this week’s schedule.
On it i have work on collision, handling inputs and assisting Martin with the drawing of object.

Today i studied how to handle inputs for the game and i think i figured out how to solve it but i will need some advice from Martin on where to set up the different states and objects. The engine itself seems to be able to handle inputs without too much issues but i need to confer if we should handle the inputs in the objects’ update function or the state’s.

I also checked the existing collision system class to see if i could use it but from what i could see it was a big hunk of nothing. Since that was of no use i decided to use the collision manager from the project i made this summer. I put in the base of it but didn’t put any of it’s functionality in.

Tomorrow i will discuss with Martin how to set up the functionality.