Yearly Archives: 2014
3D – Week 4
Hello again. Long-time no see. I’ve been stupidly busy lately and haven’t gotten around to posting any blogs, but I’ll hopefully be posting a couple of blogs this week to catch up on what I’ve been doing. As you might remember we optimized some 3D-crates that we’d made during class a couple of weeks back. For “Assignment 1”, we were to choose one of our crates and texturize it. I chose to go with my cartoony crate out of the […]
3D – Week 4
Hello again. Long-time no see. I’ve been stupidly busy lately and haven’t gotten around to posting any blogs, but I’ll hopefully be posting a couple of blogs this week to catch up on what I’ve been doing. As you might remember we optimized some 3D-crates that we’d made during class a couple of weeks back. For “Assignment 1”, we were to choose one of our crates and texturize it. I chose to go with my cartoony crate out of the […]
3D Week 4 – Assignment 1 update
Hello again. Long-time no see. I’ve been stupidly busy lately and haven’t gotten around to posting any blogs, but I’ll hopefully be posting a couple of blogs this week to catch up on what I’ve been doing. As you might remember we optimized some 3D-crates that we’d made during class a couple of weeks back. For “Assignment 1”, we were to choose one of our crates and texturize it. I chose to go with my cartoony crate out of the […]
3D Week 4 – Assignment 1 update
Hello again. Long-time no see. I’ve been stupidly busy lately and haven’t gotten around to posting any blogs, but I’ll hopefully be posting a couple of blogs this week to catch up on what I’ve been doing. As you might remember we optimized some 3D-crates that we’d made during class a couple of weeks back. For “Assignment 1”, we were to choose one of our crates and texturize it. I chose to go with my cartoony crate out of the […]
GameJam!
We recently had our very first Game Jam session! It was a ton of fun and quite a learning experience.
We had to use Game Maker, so it was very simple sprite graphics and simple mechanics that had to be repeated throughout in order to make an exciting game. (Moving left and right, jumping etc).
Most teams were mixed with first, second and third year students. Obviously it was quite difficult for us first year students to make a worthwhile contribution, since most […]
GameJam!
We recently had our very first Game Jam session! It was a ton of fun and quite a learning experience.
We had to use Game Maker, so it was very simple sprite graphics and simple mechanics that had to be repeated throughout in order to make an exciting game. (Moving left and right, jumping etc).
Most teams were mixed with first, second and third year students. Obviously it was quite difficult for us first year students to make a worthwhile contribution, since most […]
Game concept challenge
Last week there was some misunderstanding between the teachers here at Campus Gotland which resulted in us not having any lectures during the entire week. Instead we were given an assignment to make a game concept based on randomly generated narratives. To generate this narrative my group used the website TheyFightCrime, this website generates random narratives about a man and a woman who fights crime. The narrative my group generated was:
She is a blood-thirsty UN-senator with someone elses […]
Game concept challenge
Last week there was some misunderstanding between the teachers here at Campus Gotland which resulted in us not having any lectures during the entire week. Instead we were given an assignment to make a game concept based on randomly generated narratives. To generate this narrative my group used the website TheyFightCrime, this website generates random narratives about a man and a woman who fights crime. The narrative my group generated was:
She is a blood-thirsty UN-senator with someone elses […]
GameJam!
We recently had our very first Game Jam session! It was a ton of fun and quite a learning experience.
We had to use Game Maker, so it was very simple sprite graphics and simple mechanics that had to be repeated throughout in order to make an exciting game. (Moving left and right, jumping etc).
Most teams were mixed with first, second and third year students. Obviously it was quite difficult for us first year students to make a worthwhile contribution, since most […]
GameJam!
We recently had our very first Game Jam session! It was a ton of fun and quite a learning experience.
We had to use Game Maker, so it was very simple sprite graphics and simple mechanics that had to be repeated throughout in order to make an exciting game. (Moving left and right, jumping etc).
Most teams were mixed with first, second and third year students. Obviously it was quite difficult for us first year students to make a worthwhile contribution, since most […]
Game concept challenge
Last week there was some misunderstanding between the teachers here at Campus Gotland which resulted in us not having any lectures during the entire week. Instead we were given an assignment to make a game concept based on randomly generated narratives. To generate this narrative my group used the website TheyFightCrime, this website generates random narratives about a man and a woman who fights crime. The narrative my group generated was:
She is a blood-thirsty UN-senator with someone elses […]
Game concept challenge
Last week there was some misunderstanding between the teachers here at Campus Gotland which resulted in us not having any lectures during the entire week. Instead we were given an assignment to make a game concept based on randomly generated narratives. To generate this narrative my group used the website TheyFightCrime, this website generates random narratives about a man and a woman who fights crime. The narrative my group generated was:
She is a blood-thirsty UN-senator with someone elses […]
Character Assignment: Game World
This week we have begun creating characters in the 3D course, the first step was to come up with concept art and a turnaround for a character for which we would then create a character backstory and game world.
Concept Art that I drew for the assignment of noble son William
The game takes place in medieval England, to some extent inspired by the Sword in the Stone and the village in Beauty and the […]
Character Assignment: Game World
This week we have begun creating characters in the 3D course, the first step was to come up with concept art and a turnaround for a character for which we would then create a character backstory and game world.
Concept Art that I drew for the assignment of noble son William
The game takes place in medieval England, to some extent inspired by the Sword in the Stone and the village in Beauty and the […]
Concept art: Cityscape
Scenery artwork for “Fireproof”.
Concept art: Cityscape
Scenery artwork for “Fireproof”.
Narrative challenge
During the past week, I’ve been working on a narrative challenge that our teacher gave us. The challenge was basically to randomly generate a story or plot and then use it as a basis for a game. I used an online generator that I love, called Writing Exercises.
The random plot points I got were these:
a foolish 21-year-old woman
a cruel 40-year-old woman
the story begins on a farm
someone recieves an inheritance
it’s a story about freedom
your character takes control of the situation
The […]
Narrative challenge
During the past week, I’ve been working on a narrative challenge that our teacher gave us. The challenge was basically to randomly generate a story or plot and then use it as a basis for a game. I used an online generator that I love, called Writing Exercises.
The random plot points I got were these:
a foolish 21-year-old woman
a cruel 40-year-old woman
the story begins on a farm
someone recieves an inheritance
it’s a story about freedom
your character takes control of the situation
The […]
Concept art: Interface
Interface art for the pitch of the pc game “Fireproof”.
Concept art: Interface
Interface art for the pitch of the pc game “Fireproof”.