Yearly Archives: 2014

Chalice Update no 2

I have been working on my textures for the museum assignment, for which I am modelling a golden chalice. mainly I have been focusing on my normal map this week as I want to use it to get a better result when creating my diffuse and specular maps. I experimented a bit in MudBox but could not get it to work the way I wanted it to so I gave 3D Coat a go instead.
In 3D Coat I increased the […]

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Program: Graphics

Chalice Update no 2

I have been working on my textures for the museum assignment, for which I am modelling a golden chalice. mainly I have been focusing on my normal map this week as I want to use it to get a better result when creating my diffuse and specular maps. I experimented a bit in MudBox but could not get it to work the way I wanted it to so I gave 3D Coat a go instead.
In 3D Coat I increased the […]

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Program: Graphics

Preproduction Package: Bella

Yesterday I received a pre-production package from one of my class mates that I am to model for the 3D course. The character I will be modelling is a 12 years old girl called Bella (Isabella) who is the main character of a detective aimed at children of 8 years and up.

Concept Art I was given for “Bella”

What I was instructed to keep in mind was that Bella is a quite calm girl, […]

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Program: Graphics

Preproduction Package: Bella

Yesterday I received a pre-production package from one of my class mates that I am to model for the 3D course. The character I will be modelling is a 12 years old girl called Bella (Isabella) who is the main character of a detective aimed at children of 8 years and up.

Concept Art I was given for “Bella”

What I was instructed to keep in mind was that Bella is a quite calm girl, […]

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Program: Graphics

3D Computer Graphics I: Assignment 2 Update – Model, UV and WIP of Diffuse Map

This is the WIP post of my Jug that I am making for Assignment 2. One would think that I’d remember the basics of how the different software work since we just went through it all in class, but it’s been so much information at once that I had to struggle with re-learning it again. Not understanding the software is the most tedious part in all this, but once I am working it feels way better than the first time. […]

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Program: Graphics

3D Computer Graphics I: Assignment 2 Update – Model, UV and WIP of Diffuse Map

This is the WIP post of my Jug that I am making for Assignment 2. One would think that I’d remember the basics of how the different software work since we just went through it all in class, but it’s been so much information at once that I had to struggle with re-learning it again. Not understanding the software is the most tedious part in all this, but once I am working it feels way better than the first time. […]

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Program: Graphics

I challenge YOU

So after having been away from blogging a fortnight due to a combination of school projects and work I sat down to think.
What am I doing here?
Why am I not designing?
I should be designing.
Master Mayes told me I’m a designer now and that I should go forth and design.
I’m but one man child in a class of a hundred, hungry, talented young people, the very cream of the proverbial harvest-moon-crop. Just one balding Alec Baldwin in a school of Abigail […]

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Program: Graphics

I challenge YOU

So after having been away from blogging a fortnight due to a combination of school projects and work I sat down to think.
What am I doing here?
Why am I not designing?
I should be designing.
Master Mayes told me I’m a designer now and that I should go forth and design.
I’m but one man child in a class of a hundred, hungry, talented young people, the very cream of the proverbial harvest-moon-crop. Just one balding Alec Baldwin in a school of Abigail […]

/ Comments Off on I challenge YOU
Program: Graphics

Concept Challenge


Art for the concept challenge we recieved last week.
Our group of four people randomly generated characters and built a game from that, using the website theyfightcrime.net. We ended up with a lonely scientist with a trick up his sleeve and a scantily clad barbarian haunted by the brutal death of her family. Long story short; our scientist was out on a journey in his spaceship in search of company, but unfortunately crashed on a hideous planet where […]

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Program: Graphics

Concept Challenge


Art for the concept challenge we recieved last week.
Our group of four people randomly generated characters and built a game from that, using the website theyfightcrime.net. We ended up with a lonely scientist with a trick up his sleeve and a scantily clad barbarian haunted by the brutal death of her family. Long story short; our scientist was out on a journey in his spaceship in search of company, but unfortunately crashed on a hideous planet where […]

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Program: Graphics

3D Computer Graphics I: Assignment 2 Update – Model, UV and WIP of Diffuse Map

This is the WIP post of my Jug that I am making for Assignment 2. One would think that I’d remember the basics of how the different software work since we just went through it all in class, but it’s been so much information at once that I had to struggle with re-learning it again. Not understanding the software is the most tedious part in all this, but once I am working it feels way better than the first time. […]

/ Comments Off on 3D Computer Graphics I: Assignment 2 Update – Model, UV and WIP of Diffuse Map
Program: Graphics

3D Computer Graphics I: Assignment 2 Update – Model, UV and WIP of Diffuse Map

This is the WIP post of my Jug that I am making for Assignment 2. One would think that I’d remember the basics of how the different software work since we just went through it all in class, but it’s been so much information at once that I had to struggle with re-learning it again. Not understanding the software is the most tedious part in all this, but once I am working it feels way better than the first time. […]

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Program: Graphics

Concept Challenge


Art for the concept challenge we recieved last week.
Our group of four people randomly generated characters and built a game from that, using the website theyfightcrime.net. We ended up with a lonely scientist with a trick up his sleeve and a scantily clad barbarian haunted by the brutal death of her family. Long story short; our scientist was out on a journey in his spaceship in search of company, but unfortunately crashed on a hideous planet where […]

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Program: Graphics

Concept Challenge


Art for the concept challenge we recieved last week.
Our group of four people randomly generated characters and built a game from that, using the website theyfightcrime.net. We ended up with a lonely scientist with a trick up his sleeve and a scantily clad barbarian haunted by the brutal death of her family. Long story short; our scientist was out on a journey in his spaceship in search of company, but unfortunately crashed on a hideous planet where […]

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Program: Graphics

Depressing State.

Today I was invited to a group dedicated to discussing the design of games, and games in general, as well as the overall state of gaming, the game industry and most things included in this. First and foremost, however, it’s an ongoing discussion.
Unfortunately (and there’s not escaping it) the first 2 or 3 posts in the group are all very depressing and bitter, warning us as designers not to get into the industry.
What? Well, obviously this is not a great […]

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Program: Graphics

Depressing State.

Today I was invited to a group dedicated to discussing the design of games, and games in general, as well as the overall state of gaming, the game industry and most things included in this. First and foremost, however, it’s an ongoing discussion.
Unfortunately (and there’s not escaping it) the first 2 or 3 posts in the group are all very depressing and bitter, warning us as designers not to get into the industry.
What? Well, obviously this is not a great […]

/ Comments Off on Depressing State.
Program: Graphics

Depressing State.

Today I was invited to a group dedicated to discussing the design of games, and games in general, as well as the overall state of gaming, the game industry and most things included in this. First and foremost, however, it’s an ongoing discussion.
Unfortunately (and there’s not escaping it) the first 2 or 3 posts in the group are all very depressing and bitter, warning us as designers not to get into the industry.
What? Well, obviously this is not a great […]

/ Comments Off on Depressing State.
Program: Graphics

Depressing State.

Today I was invited to a group dedicated to discussing the design of games, and games in general, as well as the overall state of gaming, the game industry and most things included in this. First and foremost, however, it’s an ongoing discussion.
Unfortunately (and there’s not escaping it) the first 2 or 3 posts in the group are all very depressing and bitter, warning us as designers not to get into the industry.
What? Well, obviously this is not a great […]

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Program: Graphics

Assignment 2 (week 5)

Ciborium – Case for consecrated wafers

This is how far I’ve come on my assignment 2 so far. I realise that I am a bit behind but I do not think it is at a critical point yet, and hopefully it will never be.

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Program: Graphics

Assignment 2 (week 5)

Ciborium – Case for consecrated wafers

This is how far I’ve come on my assignment 2 so far. I realise that I am a bit behind but I do not think it is at a critical point yet, and hopefully it will never be.

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Program: Graphics

Assignment 2 (week 5)

Ciborium – Case for consecrated wafers

This is how far I’ve come on my assignment 2 so far. I realise that I am a bit behind but I do not think it is at a critical point yet, and hopefully it will never be.

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Program: Graphics

Assignment 2 (week 5)

Ciborium – Case for consecrated wafers

This is how far I’ve come on my assignment 2 so far. I realise that I am a bit behind but I do not think it is at a critical point yet, and hopefully it will never be.

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Program: Graphics

Challenge – Not the BEES!!

This week my classmate Sebastian and I have been working on a concept challenge. In one weeks time we had to come up with a Video Game Concept with help from Rory’s Story Cubes. The app randomizes dices and with help from these you have to come up with a narrative for your video game. Three of these images were turtles and bees and a questionmark. From these we came up with a 
        […]

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Program: Graphics

Challenge – Not the BEES!!

This week my classmate Sebastian and I have been working on a concept challenge. In one weeks time we had to come up with a Video Game Concept with help from Rory’s Story Cubes. The app randomizes dices and with help from these you have to come up with a narrative for your video game. Three of these images were turtles and bees and a questionmark. From these we came up with a 
        […]

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Program: Graphics