Yearly Archives: 2014

3D1 week 7, Anatomy lecture

For today we started the lecture about anatomy where we at the end of the class gather in groups of three to give feedback on each other’s work ..
I had Camilla and Simon gave me feedback on my character construction. For the first character they mentioned the length of the legs in comparison to the length of the upper body, the legs where to short and I could not see it before due to my blindness of drawing too much […]

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Program: Programming

3D1 week 7, Anatomy lecture

For today we started the lecture about anatomy where we at the end of the class gather in groups of three to give feedback on each other’s work ..
I had Camilla and Simon gave me feedback on my character construction. For the first character they mentioned the length of the legs in comparison to the length of the upper body, the legs where to short and I could not see it before due to my blindness of drawing too much […]

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Program: Programming

3D1 week 7, Anatomy lecture

For today we started the lecture about anatomy where we at the end of the class gather in groups of three to give feedback on each other’s work ..
I had Camilla and Simon gave me feedback on my character construction. For the first character they mentioned the length of the legs in comparison to the length of the upper body, the legs where to short and I could not see it before due to my blindness of drawing too much […]

/ Comments Off on 3D1 week 7, Anatomy lecture
Program: Programming

3D1 week 7, Anatomy lecture

For today we started the lecture about anatomy where we at the end of the class gather in groups of three to give feedback on each other’s work ..
I had Camilla and Simon gave me feedback on my character construction. For the first character they mentioned the length of the legs in comparison to the length of the upper body, the legs where to short and I could not see it before due to my blindness of drawing too much […]

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Program: Programming

3D-I Week 6; Major Plot Twist

Last week, we were told by our teacher, to bring concepts of a character to class on Wednesday. We could either find concepts online, with action pose and turnaround, or create these ourselves. I, who like to practice all things related to the subject, chose to make my own character. This is what I came up with after about two days work:

This is Ehta; a member of the only existing tribe of the species of O’juh.  O’juhs are not […]

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Program: Graphics

3D-I Week 6; Major Plot Twist

Last week, we were told by our teacher, to bring concepts of a character to class on Wednesday. We could either find concepts online, with action pose and turnaround, or create these ourselves. I, who like to practice all things related to the subject, chose to make my own character. This is what I came up with after about two days work:

This is Ehta; a member of the only existing tribe of the species of O’juh.  O’juhs are not […]

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Program: Graphics

Concept Document Assignment

So after a few weeks of workshops and lectures we move into a 5 week project. The goal of his project is to create a concept document for a 2D, no gravity, shooter (space shooter). We were put into groups of six with six different roles to represent a real design team. The roles are: Producer, Lead Designer, Lead Art, Lead Code, Lead Sound and QA (quality assurance). I got the part of Lead Art, which means I have to […]

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Program: Graphics

Concept Document Assignment

So after a few weeks of workshops and lectures we move into a 5 week project. The goal of his project is to create a concept document for a 2D, no gravity, shooter (space shooter). We were put into groups of six with six different roles to represent a real design team. The roles are: Producer, Lead Designer, Lead Art, Lead Code, Lead Sound and QA (quality assurance). I got the part of Lead Art, which means I have to […]

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Program: Graphics

Concept Document Assignment

So after a few weeks of workshops and lectures we move into a 5 week project. The goal of his project is to create a concept document for a 2D, no gravity, shooter (space shooter). We were put into groups of six with six different roles to represent a real design team. The roles are: Producer, Lead Designer, Lead Art, Lead Code, Lead Sound and QA (quality assurance). I got the part of Lead Art, which means I have to […]

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Program: Graphics

Concept Document Assignment

So after a few weeks of workshops and lectures we move into a 5 week project. The goal of his project is to create a concept document for a 2D, no gravity, shooter (space shooter). We were put into groups of six with six different roles to represent a real design team. The roles are: Producer, Lead Designer, Lead Art, Lead Code, Lead Sound and QA (quality assurance). I got the part of Lead Art, which means I have to […]

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Program: Graphics

Start of Concept Design Project!

We have revieved a task where we were divided up in groups of 6 and tasked with making a game concept from two key words given out at random. Our group recieved the words Jungle and Sponge. 
Today was our first official meeting with the group. We had previously decided that for this meeting we were supposed to have thought out ideas for this game concept.  I had the concept From Sponge thought out. It took initial inspiration from From Dust but ended […]

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Program: Programming

Start of Concept Design Project!

We have revieved a task where we were divided up in groups of 6 and tasked with making a game concept from two key words given out at random. Our group recieved the words Jungle and Sponge. 
Today was our first official meeting with the group. We had previously decided that for this meeting we were supposed to have thought out ideas for this game concept.  I had the concept From Sponge thought out. It took initial inspiration from From Dust but ended […]

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Program: Programming

Start of Concept Design Project!

We have revieved a task where we were divided up in groups of 6 and tasked with making a game concept from two key words given out at random. Our group recieved the words Jungle and Sponge. 
Today was our first official meeting with the group. We had previously decided that for this meeting we were supposed to have thought out ideas for this game concept.  I had the concept From Sponge thought out. It took initial inspiration from From Dust but ended […]

/ Comments Off on Start of Concept Design Project!
Program: Programming

Start of Concept Design Project!

We have revieved a task where we were divided up in groups of 6 and tasked with making a game concept from two key words given out at random. Our group recieved the words Jungle and Sponge. 
Today was our first official meeting with the group. We had previously decided that for this meeting we were supposed to have thought out ideas for this game concept.  I had the concept From Sponge thought out. It took initial inspiration from From Dust but ended […]

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Program: Programming

3D Computer Graphics: Theory and Application I, Post 5 + 6

This is my fifth – with the sixth also embedded – blog report on my progress in course 5SD045. It details the progress I’ve made during the two previous weeks on three practical assignments that also serve as major course checkpoints. Lectures were held on 2014-09-30, 2014-10-01 (week 5) and 2014-10-07, 2014-10-08 (week 6).
Week 5 detailed production work-flow for specialized texture types, and the lectures during the following week focused on pre-production methodology for Assignment 3. The lectures concerning texture […]

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Program: Graphics

3D Computer Graphics: Theory and Application I, Post 5 + 6

This is my fifth – with the sixth also embedded – blog report on my progress in course 5SD045. It details the progress I’ve made during the two previous weeks on three practical assignments that also serve as major course checkpoints. Lectures were held on 2014-09-30, 2014-10-01 (week 5) and 2014-10-07, 2014-10-08 (week 6).
Week 5 detailed production work-flow for specialized texture types, and the lectures during the following week focused on pre-production methodology for Assignment 3. The lectures concerning texture […]

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Program: Graphics

3D Computer Graphics: Theory and Application I, Post 5 + 6

This is my fifth – with the sixth also embedded – blog report on my progress in course 5SD045. It details the progress I’ve made during the two previous weeks on three practical assignments that also serve as major course checkpoints. Lectures were held on 2014-09-30, 2014-10-01 (week 5) and 2014-10-07, 2014-10-08 (week 6).
Week 5 detailed production work-flow for specialized texture types, and the lectures during the following week focused on pre-production methodology for Assignment 3. The lectures concerning texture […]

/ Comments Off on 3D Computer Graphics: Theory and Application I, Post 5 + 6
Program: Graphics

3D Computer Graphics: Theory and Application I, Post 5 + 6

This is my fifth – with the sixth also embedded – blog report on my progress in course 5SD045. It details the progress I’ve made during the two previous weeks on three practical assignments that also serve as major course checkpoints. Lectures were held on 2014-09-30, 2014-10-01 (week 5) and 2014-10-07, 2014-10-08 (week 6).
Week 5 detailed production work-flow for specialized texture types, and the lectures during the following week focused on pre-production methodology for Assignment 3. The lectures concerning texture […]

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Program: Graphics

3D Week 6 – Assignment 3 – Character Description

As mentioned in my last blogpost we’ve been creating character concepts for the 3D1 course which we’ll be modeling. This post will describe the character that was assigned to me. I’m going to work with the character Vinda, created by Rebecka.

Image of Vinda and Gegga – by Rebecka

About Vinda:
Vinda is a young adult female terragrottian, which is a humanoid dog/cat-like race that lives underground in caves that are lit by glowing crystals. She’s a crystal collector […]

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Program: Graphics

3D Week 6 – Assignment 3 – Character Description

As mentioned in my last blogpost we’ve been creating character concepts for the 3D1 course which we’ll be modeling. This post will describe the character that was assigned to me. I’m going to work with the character Vinda, created by Rebecka.

Image of Vinda and Gegga – by Rebecka

About Vinda:
Vinda is a young adult female terragrottian, which is a humanoid dog/cat-like race that lives underground in caves that are lit by glowing crystals. She’s a crystal collector […]

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Program: Graphics

Concept Challenge – Lady Lovelace and the mystery at sea

A chance to test out our skills and prepare ourselves for future assignment, the random narrative concept challenge had us pick a narrative randomly and then make a concept pitch about it.
Your main character is a fun-loving 50 year-old woman. The story begins in a boxing club. Someone is haunted by a traumatic experience at sea. It’s a story about prejudice. Your character approaches the situation extremely carefully.
We really liked the potential of this character. Our first focus was on […]

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Program: Programming

Concept Challenge – Lady Lovelace and the mystery at sea

A chance to test out our skills and prepare ourselves for future assignment, the random narrative concept challenge had us pick a narrative randomly and then make a concept pitch about it.
Your main character is a fun-loving 50 year-old woman. The story begins in a boxing club. Someone is haunted by a traumatic experience at sea. It’s a story about prejudice. Your character approaches the situation extremely carefully.
We really liked the potential of this character. Our first focus was on […]

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Program: Programming

3D Course – Assignment 2 (Where I am at the moment)

During the last week I managed to finish the base model of the table for Assignment 2.

During the weekend I began working on the UV mapping, but I did stumble on some trouble however since the model is made up of seperate objects.
I’m still a newbie at UV and this was something we didn’t talk or learn about in UV class, since we were doing crates that were one single object. I didn’t […]

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Program: Graphics

3D Course – Assignment 2 (Where I am at the moment)

During the last week I managed to finish the base model of the table for Assignment 2.

During the weekend I began working on the UV mapping, but I did stumble on some trouble however since the model is made up of seperate objects.
I’m still a newbie at UV and this was something we didn’t talk or learn about in UV class, since we were doing crates that were one single object. I didn’t […]

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Program: Graphics