Yearly Archives: 2014

Artwork team 12


 

Copyright Tara Sundström

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Copyright Lisa svanström

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Copyright Amanda Heinonen

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Program: Graphics

Artwork team 12


 

Copyright Tara Sundström

                                                                 —————————————————————————————————

                                        

Copyright Lisa svanström

———————————————————————————————————

Copyright Amanda Heinonen

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Program: Graphics

Why Are Developers Suffering?

EDIT 1:You know when you write a rant, explaining everything that’s wrong with the world and forget the fucking question you tried to answer?
This is the only thing I kept.
”Are we suffering because everybody else is ? Are we meant to work ourselves to death so our children can run amok with the money we left behind ?”
EDIT 2: I just did it again….
I’ll put this quote in because I enjoyed it, a bit of side tracking.
”You are basically writing […]

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Program: Programming

Why Are Developers Suffering?

EDIT 1:You know when you write a rant, explaining everything that’s wrong with the world and forget the fucking question you tried to answer?
This is the only thing I kept.
”Are we suffering because everybody else is ? Are we meant to work ourselves to death so our children can run amok with the money we left behind ?”
EDIT 2: I just did it again….
I’ll put this quote in because I enjoyed it, a bit of side tracking.
”You are basically writing […]

/ Comments Off on Why Are Developers Suffering?
Program: Programming

Why Are Developers Suffering?

EDIT 1:You know when you write a rant, explaining everything that’s wrong with the world and forget the fucking question you tried to answer?
This is the only thing I kept.
”Are we suffering because everybody else is ? Are we meant to work ourselves to death so our children can run amok with the money we left behind ?”
EDIT 2: I just did it again….
I’ll put this quote in because I enjoyed it, a bit of side tracking.
”You are basically writing […]

/ Comments Off on Why Are Developers Suffering?
Program: Programming

Why Are Developers Suffering?

EDIT 1:You know when you write a rant, explaining everything that’s wrong with the world and forget the fucking question you tried to answer?
This is the only thing I kept.
”Are we suffering because everybody else is ? Are we meant to work ourselves to death so our children can run amok with the money we left behind ?”
EDIT 2: I just did it again….
I’ll put this quote in because I enjoyed it, a bit of side tracking.
”You are basically writing […]

/ Comments Off on Why Are Developers Suffering?
Program: Programming

Game Connection & Paris

I just came back from Game Connection in Paris yesterday and it has been quite the experience. I was primarily there to pitch Braindusts new game BlastCat to publishers and I must say it went quite well. Had a lot of good meetings (both planned and spontaneous) and have a lot of promising contacts to follow up on, these are interesting times indeed.
If you’re unfamiliar with what Game Connection is: it’s basically a dating service for games […]

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Program: Programming

Game Connection & Paris

I just came back from Game Connection in Paris yesterday and it has been quite the experience. I was primarily there to pitch Braindusts new game BlastCat to publishers and I must say it went quite well. Had a lot of good meetings (both planned and spontaneous) and have a lot of promising contacts to follow up on, these are interesting times indeed.
If you’re unfamiliar with what Game Connection is: it’s basically a dating service for games […]

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Program: Programming

3D Week 09 – Assignment 3: part 4

Hello!
This is the final update on the final assignment of the 3D1 course. I’m really pleased with how it turned out, and by comparing this with my first assignment (the sci-fi crate) I can tell that I have really learnt a few tricks. The modelling is so much faster and the final mesh is much more optimized. The texture is more appealing (and more fun to create) as it is hand drawn instead of using photos from the internet.
Well, here […]

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Program: Graphics

3D Week 09 – Assignment 3: part 4

Hello!
This is the final update on the final assignment of the 3D1 course. I’m really pleased with how it turned out, and by comparing this with my first assignment (the sci-fi crate) I can tell that I have really learnt a few tricks. The modelling is so much faster and the final mesh is much more optimized. The texture is more appealing (and more fun to create) as it is hand drawn instead of using photos from the internet.
Well, here […]

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Program: Graphics

3D Week 09 – Assignment 3: part 4

Hello!
This is the final update on the final assignment of the 3D1 course. I’m really pleased with how it turned out, and by comparing this with my first assignment (the sci-fi crate) I can tell that I have really learnt a few tricks. The modelling is so much faster and the final mesh is much more optimized. The texture is more appealing (and more fun to create) as it is hand drawn instead of using photos from the internet.
Well, here […]

/ Comments Off on 3D Week 09 – Assignment 3: part 4
Program: Graphics

3D Week 09 – Assignment 3: part 4

Hello!
This is the final update on the final assignment of the 3D1 course. I’m really pleased with how it turned out, and by comparing this with my first assignment (the sci-fi crate) I can tell that I have really learnt a few tricks. The modelling is so much faster and the final mesh is much more optimized. The texture is more appealing (and more fun to create) as it is hand drawn instead of using photos from the internet.
Well, here […]

/ Comments Off on 3D Week 09 – Assignment 3: part 4
Program: Graphics

3D Week 09 – Assignment 3: part 4

Hello!
This is the final update on the final assignment of the 3D1 course. I’m really pleased with how it turned out, and by comparing this with my first assignment (the sci-fi crate) I can tell that I have really learnt a few tricks. The modelling is so much faster and the final mesh is much more optimized. The texture is more appealing (and more fun to create) as it is hand drawn instead of using photos from the internet.
Well, here […]

/ Comments Off on 3D Week 09 – Assignment 3: part 4
Program: Graphics

3D Week 09 – Assignment 3: part 4

Hello!
This is the final update on the final assignment of the 3D1 course. I’m really pleased with how it turned out, and by comparing this with my first assignment (the sci-fi crate) I can tell that I have really learnt a few tricks. The modelling is so much faster and the final mesh is much more optimized. The texture is more appealing (and more fun to create) as it is hand drawn instead of using photos from the internet.
Well, here […]

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Program: Graphics

Concept Assignment Continues

Work on the concept moves forward. Third week we made a paper prototype of the game, a physical representation of how the game is supposed to work. We got a lot of good feedback, and needed to iron out some stuff that were unclear about the game design, such as level design, puzzle difficulties and game scope.
Last week we worked on our pitch for the game, we then had a test pitch in front of two teachers. The test pitch […]

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Program: Graphics

Concept Assignment Continues

Work on the concept moves forward. Third week we made a paper prototype of the game, a physical representation of how the game is supposed to work. We got a lot of good feedback, and needed to iron out some stuff that were unclear about the game design, such as level design, puzzle difficulties and game scope.
Last week we worked on our pitch for the game, we then had a test pitch in front of two teachers. The test pitch […]

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Program: Graphics

Concept Assignment Continues

Work on the concept moves forward. Third week we made a paper prototype of the game, a physical representation of how the game is supposed to work. We got a lot of good feedback, and needed to iron out some stuff that were unclear about the game design, such as level design, puzzle difficulties and game scope.
Last week we worked on our pitch for the game, we then had a test pitch in front of two teachers. The test pitch […]

/ Comments Off on Concept Assignment Continues
Program: Graphics

Concept Assignment Continues

Work on the concept moves forward. Third week we made a paper prototype of the game, a physical representation of how the game is supposed to work. We got a lot of good feedback, and needed to iron out some stuff that were unclear about the game design, such as level design, puzzle difficulties and game scope.
Last week we worked on our pitch for the game, we then had a test pitch in front of two teachers. The test pitch […]

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Program: Graphics

Documentation

So, started writing my project report this week.
I can just say one thing about it, really, and that are that you really need to ducument every single thing, and why you did it, otherwise it comes back to bite you.

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Program: Graphics

Documentation

So, started writing my project report this week.
I can just say one thing about it, really, and that are that you really need to ducument every single thing, and why you did it, otherwise it comes back to bite you.

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Program: Graphics

Documentation

So, started writing my project report this week.
I can just say one thing about it, really, and that are that you really need to ducument every single thing, and why you did it, otherwise it comes back to bite you.

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Program: Graphics

Documentation

So, started writing my project report this week.
I can just say one thing about it, really, and that are that you really need to ducument every single thing, and why you did it, otherwise it comes back to bite you.

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Program: Graphics

Some drawing

Just some drawing. My very first attempt with colors in Photoshop.

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Program: Graphics

Some drawing

Just some drawing. My very first attempt with colors in Photoshop.

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Program: Graphics