Yearly Archives: 2014

Binary Search Tree

So its been a while !
I am currently studying for a course that will introduce me to 3D engines, networking and multi threading.
What I’ve been taught this week has blown me away so far so I’ll go through one subject which interested me.
Binary search trees.
So currently I haven’t really started on doing the assignment but I would love to tell you everything I know about BST’s.
Binary search trees or BST is a system for listing certain variables be it string, […]

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Program: Programming

Binary Search Tree

So its been a while !
I am currently studying for a course that will introduce me to 3D engines, networking and multi threading.
What I’ve been taught this week has blown me away so far so I’ll go through one subject which interested me.
Binary search trees.
So currently I haven’t really started on doing the assignment but I would love to tell you everything I know about BST’s.
Binary search trees or BST is a system for listing certain variables be it string, […]

/ Comments Off on Binary Search Tree
Program: Programming

Binary Search Tree

So its been a while !
I am currently studying for a course that will introduce me to 3D engines, networking and multi threading.
What I’ve been taught this week has blown me away so far so I’ll go through one subject which interested me.
Binary search trees.
So currently I haven’t really started on doing the assignment but I would love to tell you everything I know about BST’s.
Binary search trees or BST is a system for listing certain variables be it string, […]

/ Comments Off on Binary Search Tree
Program: Programming

Binary Search Tree

So its been a while !
I am currently studying for a course that will introduce me to 3D engines, networking and multi threading.
What I’ve been taught this week has blown me away so far so I’ll go through one subject which interested me.
Binary search trees.
So currently I haven’t really started on doing the assignment but I would love to tell you everything I know about BST’s.
Binary search trees or BST is a system for listing certain variables be it string, […]

/ Comments Off on Binary Search Tree
Program: Programming

Game Programming I: Week One

This week we started the Game Programming course where we will learn how to code games. I have some experience coding that I have gained prior to this(C++/Java/SML/Assembly) and I feel like that will help me during this course.
So far we have covered:

The brief history of programming
Various ways of programming
The different datatypes that C++ uses
Different operators used
Variables
Conditional statements
Loop statements
Scope
Debugging

Since programming is closley tied to mathematics, we also had a short math test. This was in order to help the teachers figure […]

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Program: Programming

Game Programming I: Week One

This week we started the Game Programming course where we will learn how to code games. I have some experience coding that I have gained prior to this(C++/Java/SML/Assembly) and I feel like that will help me during this course.
So far we have covered:

The brief history of programming
Various ways of programming
The different datatypes that C++ uses
Different operators used
Variables
Conditional statements
Loop statements
Scope
Debugging

Since programming is closley tied to mathematics, we also had a short math test. This was in order to help the teachers figure […]

/ Comments Off on Game Programming I: Week One
Program: Programming

Motion Capture: Tomb Raider

This week I started the Motion Capture course, the first blog assignment was to choose a game that I admire that uses Motion Capture. I have chosen the latest game from one of my favourite game series of all times – Tomb Raider (2013).

For capturing body movement Tomb Raider uses a Passive Optical Motion Capture where the actors wear suits with lots of reflective markers on them. For the facial expressions they use […]

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Program: Graphics

Motion Capture: Tomb Raider

This week I started the Motion Capture course, the first blog assignment was to choose a game that I admire that uses Motion Capture. I have chosen the latest game from one of my favourite game series of all times – Tomb Raider (2013).

For capturing body movement Tomb Raider uses a Passive Optical Motion Capture where the actors wear suits with lots of reflective markers on them. For the facial expressions they use […]

/ Comments Off on Motion Capture: Tomb Raider
Program: Graphics

Weekly programming – Templated Linked List (v46)

This weekend I created a linked list class using tutorials from “Paul Programming” on Youtube (link). This linked list was locked to integer variables.
This tuesday we had a lecture on template programming and I set out to modify my linked list into a templated one.
Before I got it working I had problems with these things;
I started by changing all functions IN the class by adding template to them. THEN I added the template to the entire LinkedList class. I got errors that I […]

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Program: Programming

Weekly programming – Templated Linked List (v46)

This weekend I created a linked list class using tutorials from “Paul Programming” on Youtube (link). This linked list was locked to integer variables.
This tuesday we had a lecture on template programming and I set out to modify my linked list into a templated one.
Before I got it working I had problems with these things;
I started by changing all functions IN the class by adding template to them. THEN I added the template to the entire LinkedList class. I got errors that I […]

/ Comments Off on Weekly programming – Templated Linked List (v46)
Program: Programming

Weekly programming – Templated Linked List (v46)

This weekend I created a linked list class using tutorials from “Paul Programming” on Youtube (link). This linked list was locked to integer variables.
This tuesday we had a lecture on template programming and I set out to modify my linked list into a templated one.
Before I got it working I had problems with these things;
I started by changing all functions IN the class by adding template to them. THEN I added the template to the entire LinkedList class. I got errors that I […]

/ Comments Off on Weekly programming – Templated Linked List (v46)
Program: Programming

Weekly programming – Templated Linked List (v46)

This weekend I created a linked list class using tutorials from “Paul Programming” on Youtube (link). This linked list was locked to integer variables.
This tuesday we had a lecture on template programming and I set out to modify my linked list into a templated one.
Before I got it working I had problems with these things;
I started by changing all functions IN the class by adding template to them. THEN I added the template to the entire LinkedList class. I got errors that I […]

/ Comments Off on Weekly programming – Templated Linked List (v46)
Program: Programming

2D Computer Graphics

My first week on the new course 2D Computer Graphics have kicked off and I have made some nice progress.
Learned a lot of new techniques such as how to hold the pencil right when you sketch.
We started off the week with croquis, which is when you draw quick and sketchy drawing of a live model and after a certain time the model changes pose and another croquis is drawn.
This week assignment we have to sketch twenty thumbnails (see my picture) of a character that will be in […]

/ Comments Off on 2D Computer Graphics
Program: Graphics

2D Computer Graphics

My first week on the new course 2D Computer Graphics have kicked off and I have made some nice progress.
Learned a lot of new techniques such as how to hold the pencil right when you sketch.
We started off the week with croquis, which is when you draw quick and sketchy drawing of a live model and after a certain time the model changes pose and another croquis is drawn.
This week assignment we have to sketch twenty thumbnails (see my picture) of a character that will be in […]

/ Comments Off on 2D Computer Graphics
Program: Graphics

2D Computer Graphics

My first week on the new course 2D Computer Graphics have kicked off and I have made some nice progress.
Learned a lot of new techniques such as how to hold the pencil right when you sketch.
We started off the week with croquis, which is when you draw quick and sketchy drawing of a live model and after a certain time the model changes pose and another croquis is drawn.
This week assignment we have to sketch twenty thumbnails (see my picture) of a character that will be in […]

/ Comments Off on 2D Computer Graphics
Program: Graphics

2D Computer Graphics

My first week on the new course 2D Computer Graphics have kicked off and I have made some nice progress.
Learned a lot of new techniques such as how to hold the pencil right when you sketch.
We started off the week with croquis, which is when you draw quick and sketchy drawing of a live model and after a certain time the model changes pose and another croquis is drawn.
This week assignment we have to sketch twenty thumbnails (see my picture) of a character that will be in […]

/ Comments Off on 2D Computer Graphics
Program: Graphics

Assignment 1 final

So I am as always late with this but I finally finished this one as well and in doing so is at least finished with the blog posts for assignment one, after assignment two no less.
So first we go through the different kind of maps used in most 3d games.
Firstly diffuse map.
I went through this quite well in the last post but anyway quick recap.  Diffuse maps are the base of the texture the colors that it starts off with. […]

/ Comments Off on Assignment 1 final
Program: Graphics

Assignment 1 final

So I am as always late with this but I finally finished this one as well and in doing so is at least finished with the blog posts for assignment one, after assignment two no less.
So first we go through the different kind of maps used in most 3d games.
Firstly diffuse map.
I went through this quite well in the last post but anyway quick recap.  Diffuse maps are the base of the texture the colors that it starts off with. […]

/ Comments Off on Assignment 1 final
Program: Graphics

Assignment 1 final

So I am as always late with this but I finally finished this one as well and in doing so is at least finished with the blog posts for assignment one, after assignment two no less.
So first we go through the different kind of maps used in most 3d games.
Firstly diffuse map.
I went through this quite well in the last post but anyway quick recap.  Diffuse maps are the base of the texture the colors that it starts off with. […]

/ Comments Off on Assignment 1 final
Program: Graphics

Assignment 1 final

So I am as always late with this but I finally finished this one as well and in doing so is at least finished with the blog posts for assignment one, after assignment two no less.
So first we go through the different kind of maps used in most 3d games.
Firstly diffuse map.
I went through this quite well in the last post but anyway quick recap.  Diffuse maps are the base of the texture the colors that it starts off with. […]

/ Comments Off on Assignment 1 final
Program: Graphics

Paladin – Work in Progress

Just wanted to share something that I am currently working on, I have been experimenting a bit with technique and brushes on this paladin.

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Program: Graphics

Paladin – Work in Progress

Just wanted to share something that I am currently working on, I have been experimenting a bit with technique and brushes on this paladin.

/ Comments Off on Paladin – Work in Progress
Program: Graphics

Programming Course Begins

Programming Course began yesterday. I enjoyed it so far. Yesterday’s lecture was a general introduction to computers and today we were introduced to variables.
I’m not new to programming. Though I’m no expert but I do know the basics (see one of my old posts where I wrote a guessing game in C++). As such, I’m skipping the talk about what a variable is, so that you won’t die of boredom.
Instead, I’m going directly to the exercise list intended for this week. Let me cover […]

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Program: Programming

Programming Course Begins

Programming Course began yesterday. I enjoyed it so far. Yesterday’s lecture was a general introduction to computers and today we were introduced to variables.
I’m not new to programming. Though I’m no expert but I do know the basics (see one of my old posts where I wrote a guessing game in C++). As such, I’m skipping the talk about what a variable is, so that you won’t die of boredom.
Instead, I’m going directly to the exercise list intended for this week. Let me cover […]

/ Comments Off on Programming Course Begins
Program: Programming