Yearly Archives: 2014

First week

Our first week kicked of with Dungeons and Dragons, a very old board game that has inspired in many games today. The first assignment was to create an character and read the rules of the games, we got divided into groups of 6. 5 players and 1  Dungeon Master (DM). The Dungeon Master controls all aspects of the game, except for the actions of the players characters, he also describes to the players what they see and hear.
At first we got a […]

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Program: Graphics

First week

Our first week kicked of with Dungeons and Dragons, a very old board game that has inspired in many games today. The first assignment was to create an character and read the rules of the games, we got divided into groups of 6. 5 players and 1  Dungeon Master (DM). The Dungeon Master controls all aspects of the game, except for the actions of the players characters, he also describes to the players what they see and hear.
At first we got a […]

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Program: Graphics

Owls, saurids and Supēsu Inbēdās

So first week at GAME is over and there was a lot of ground covered.
It’s going to be a challenge to study full time and simultaneously run the business but as a musician I’m used to working long hours. After mulling the idea of my company name around a bit I came up with something even better. Owls are totally awesome, but you know what else is awesome? DINOSAURS!
Therefore I am proud to announce my game and sound design enterprise: […]

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Program: Graphics

Owls, saurids and Supēsu Inbēdās

So first week at GAME is over and there was a lot of ground covered.
It’s going to be a challenge to study full time and simultaneously run the business but as a musician I’m used to working long hours. After mulling the idea of my company name around a bit I came up with something even better. Owls are totally awesome, but you know what else is awesome? DINOSAURS!
Therefore I am proud to announce my game and sound design enterprise: […]

/ Comments Off on Owls, saurids and Supēsu Inbēdās
Program: Graphics

Week one, Year two

I have now finished the first week of year two of my university studies in-game design and graphics. We have had a lot to do but it have been a great time.
This week I started a new course, 3D Computer Graphics – Theory and Application 1.
We started with an exercise of analyzing screenshots from different games and how elements of art had been used to create them and how they were used to achieve a mood or what happened in […]

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Program: Graphics

Week one, Year two

I have now finished the first week of year two of my university studies in-game design and graphics. We have had a lot to do but it have been a great time.
This week I started a new course, 3D Computer Graphics – Theory and Application 1.
We started with an exercise of analyzing screenshots from different games and how elements of art had been used to create them and how they were used to achieve a mood or what happened in […]

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Program: Graphics

Space Invader analysis

At our first lecture in analysis and design we talked about what a game is and what we’re going to do during the course. We’re most obviously going to analyze. We’re going to learn how to deconstruct games to its core systems. See how the game works in its simplest definition, where it’s just components reacting with each other. Simply see through the flashy graphics and see the mechanism.

A way to do that is to break the game into pieces, […]

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Program: Graphics

Space Invader analysis

At our first lecture in analysis and design we talked about what a game is and what we’re going to do during the course. We’re most obviously going to analyze. We’re going to learn how to deconstruct games to its core systems. See how the game works in its simplest definition, where it’s just components reacting with each other. Simply see through the flashy graphics and see the mechanism.

A way to do that is to break the game into pieces, […]

/ Comments Off on Space Invader analysis
Program: Graphics

Pilot

Hello! My name is Emma Mörk, student at Uppsala university Campus Gotland, Gamedesign; graphics. This is a blog for documenting, discussing, and sharing my following two or three years at this university. Four years ago as I was starting high school I heard about the game design program at Gotland and since then it has been a goal to come there. I’ve always had fire burning to be creating my own, amaze people and tell stories. Games have proven to […]

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Program: Graphics

Pilot

Hello! My name is Emma Mörk, student at Uppsala university Campus Gotland, Gamedesign; graphics. This is a blog for documenting, discussing, and sharing my following two or three years at this university. Four years ago as I was starting high school I heard about the game design program at Gotland and since then it has been a goal to come there. I’ve always had fire burning to be creating my own, amaze people and tell stories. Games have proven to […]

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Program: Graphics

3D Computer Graphics: Theory and Application I, Post 1

Hello world (or specifically; classmates and peers), this is my first post and first time using a weblog.
This post outlines the results of theoretical discussion and practical assignments during the course of 5SD045 (2014, w.36-45), lectures covered here were held on 2014-09-02 and 2014-09-03 or in less robotic terms, during the first week.
During this first week, our two lectures covered the following; the fundamental elements of art, image composition and some introductory material regarding polygon primitives and the basic controls […]

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Program: Graphics

3D Computer Graphics: Theory and Application I, Post 1

Hello world (or specifically; classmates and peers), this is my first post and first time using a weblog.
This post outlines the results of theoretical discussion and practical assignments during the course of 5SD045 (2014, w.36-45), lectures covered here were held on 2014-09-02 and 2014-09-03 or in less robotic terms, during the first week.
During this first week, our two lectures covered the following; the fundamental elements of art, image composition and some introductory material regarding polygon primitives and the basic controls […]

/ Comments Off on 3D Computer Graphics: Theory and Application I, Post 1
Program: Graphics

First post

Hi,
My name is Kim and I’m 26 years old, I’m from Stockholm but I recently moved to Gotland Visby as I start my three year education at Uppsala University Campus Gotland, gamedesigner-graphic.
This blogg will contain some school projects that I will recive and you will be able to see my progress with all kinds of work, such as art, gamedesign and more!

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Program: Graphics

First post

Hi,
My name is Kim and I’m 26 years old, I’m from Stockholm but I recently moved to Gotland Visby as I start my three year education at Uppsala University Campus Gotland, gamedesigner-graphic.
This blogg will contain some school projects that I will recive and you will be able to see my progress with all kinds of work, such as art, gamedesign and more!

/ Comments Off on First post
Program: Graphics

First post

Hi,
My name is Kim and I’m 26 years old, I’m from Stockholm but I recently moved to Gotland Visby as I start my three year education at Uppsala University Campus Gotland, gamedesigner-graphic.
This blogg will contain some school projects that I will recive and you will be able to see my progress with all kinds of work, such as art, gamedesign and more!

/ Comments Off on First post
Program: Graphics

First post

Hi,
My name is Kim and I’m 26 years old, I’m from Stockholm but I recently moved to Gotland Visby as I start my three year education at Uppsala University Campus Gotland, gamedesigner-graphic.
This blogg will contain some school projects that I will recive and you will be able to see my progress with all kinds of work, such as art, gamedesign and more!

/ Comments Off on First post
Program: Graphics

3D Computer Graphics: Theory and Application I, Post 1

Hello world (or specifically; classmates and peers), this is my first post and first time using a weblog.
This post outlines the results of theoretical discussion and practical assignments during the course of 5SD045 (2014, w.36-45), lectures covered here were held on 2014-09-02 and 2014-09-03 or in less robotic terms, during the first week.
During this first week, our two lectures covered the following; the fundamental elements of art, image composition and some introductory material regarding polygon primitives and the basic controls […]

/ Comments Off on 3D Computer Graphics: Theory and Application I, Post 1
Program: Graphics

3D Computer Graphics: Theory and Application I, Post 1

Hello world (or specifically; classmates and peers), this is my first post and first time using a weblog.
This post outlines the results of theoretical discussion and practical assignments during the course of 5SD045 (2014, w.36-45), lectures covered here were held on 2014-09-02 and 2014-09-03 or in less robotic terms, during the first week.
During this first week, our two lectures covered the following; the fundamental elements of art, image composition and some introductory material regarding polygon primitives and the basic controls […]

/ Comments Off on 3D Computer Graphics: Theory and Application I, Post 1
Program: Graphics

First assignment “´SpaceInvaders´ Analyze”

Our first assignment in this course was to analyze the game “Space Invaders”. We were suppose to List all the objects in the game and then figure out which properties and behaviors the objects had.
We were also supposed to do a relationship-grid of the object to easier understand how they interact with each other without thinking of the more subtle systems and variables.
Even though “Space Invaders” is a very simple and a game that is rather easy to understand there […]

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Program: Programming

First assignment “´SpaceInvaders´ Analyze”

Our first assignment in this course was to analyze the game “Space Invaders”. We were suppose to List all the objects in the game and then figure out which properties and behaviors the objects had.
We were also supposed to do a relationship-grid of the object to easier understand how they interact with each other without thinking of the more subtle systems and variables.
Even though “Space Invaders” is a very simple and a game that is rather easy to understand there […]

/ Comments Off on First assignment “´SpaceInvaders´ Analyze”
Program: Programming

Hello World!

This is the official start of my new blog!
My Name is Erik Lindgren, and right now I’m living in Visby studying Game Design and programming.
It’s the first time I’ve ever touched blogging, but I hope you readers have a nice time reading about some of the projects that I have comming in my education!
Cheers!
Erik

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Program: Programming

Hello World!

This is the official start of my new blog!
My Name is Erik Lindgren, and right now I’m living in Visby studying Game Design and programming.
It’s the first time I’ve ever touched blogging, but I hope you readers have a nice time reading about some of the projects that I have comming in my education!
Cheers!
Erik

/ Comments Off on Hello World!
Program: Programming

First assignment “´SpaceInvaders´ Analyze”

Our first assignment in this course was to analyze the game “Space Invaders”. We were suppose to List all the objects in the game and then figure out which properties and behaviors the objects had.
We were also supposed to do a relationship-grid of the object to easier understand how they interact with each other without thinking of the more subtle systems and variables.
Even though “Space Invaders” is a very simple and a game that is rather easy to understand there […]

/ Comments Off on First assignment “´SpaceInvaders´ Analyze”
Program: Programming

First assignment “´SpaceInvaders´ Analyze”

Our first assignment in this course was to analyze the game “Space Invaders”. We were suppose to List all the objects in the game and then figure out which properties and behaviors the objects had.
We were also supposed to do a relationship-grid of the object to easier understand how they interact with each other without thinking of the more subtle systems and variables.
Even though “Space Invaders” is a very simple and a game that is rather easy to understand there […]

/ Comments Off on First assignment “´SpaceInvaders´ Analyze”
Program: Programming