Yearly Archives: 2014

My First Post!

Hi!
My name is Johan Holmér and I’ve recently started studying game design and programming at Uppsala Univerity, campus Gotland. Here I will post stuff that somehow is related to my education, either things that I’ve created or if I think that I’ve learned something that is worth posting here.

The first couple of weeks has been very interesting and I’m starting to view games in a totally different way.
We’ve learned how to break games into its core parts by analyzing Space […]

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Program: Programming

My First Post!

Hi!
My name is Johan Holmér and I’ve recently started studying game design and programming at Uppsala Univerity, campus Gotland. Here I will post stuff that somehow is related to my education, either things that I’ve created or if I think that I’ve learned something that is worth posting here.

The first couple of weeks has been very interesting and I’m starting to view games in a totally different way.
We’ve learned how to break games into its core parts by analyzing Space […]

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Program: Programming

The Blog is Up, This is Me!

This will be my game developer blog, created for me sharing and talking about my work! It was created to be a part of my education at Campus Gotland, as a Game Designer with Graphics courses, and you will be able to see my first work related post soon enough.
For now, some information about me: My name is Pontus Hassis, born 95′. I created one game before my current education, which was never put togheter fully due to time constraints, […]

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Program: Graphics

The Blog is Up, This is Me!

This will be my game developer blog, created for me sharing and talking about my work! It was created to be a part of my education at Campus Gotland, as a Game Designer with Graphics courses, and you will be able to see my first work related post soon enough.
For now, some information about me: My name is Pontus Hassis, born 95′. I created one game before my current education, which was never put togheter fully due to time constraints, […]

/ Comments Off on The Blog is Up, This is Me!
Program: Graphics

The Blog is Up, This is Me!

This will be my game developer blog, created for me sharing and talking about my work! It was created to be a part of my education at Campus Gotland, as a Game Designer with Graphics courses, and you will be able to see my first work related post soon enough.
For now, some information about me: My name is Pontus Hassis, born 95′. I created one game before my current education, which was never put togheter fully due to time constraints, […]

/ Comments Off on The Blog is Up, This is Me!
Program: Graphics

The Blog is Up, This is Me!

This will be my game developer blog, created for me sharing and talking about my work! It was created to be a part of my education at Campus Gotland, as a Game Designer with Graphics courses, and you will be able to see my first work related post soon enough.
For now, some information about me: My name is Pontus Hassis, born 95′. I created one game before my current education, which was never put togheter fully due to time constraints, […]

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Program: Graphics

Bloggs… -_-

I don’t really like bloggs.. I suck at it and will probably forget to update my status here LOL!

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Program: Programming

Bloggs… -_-

I don’t really like bloggs.. I suck at it and will probably forget to update my status here LOL!

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Program: Programming

Woop!!

HEEEY!! Welcome to my blogg! I’m Folke and I come from sweden on this very island Gotland! It’s super awesome here and I hope you all like it here! I’m a programmer and have done some programming before but never done anything for gaming!

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Program: Programming

Woop!!

HEEEY!! Welcome to my blogg! I’m Folke and I come from sweden on this very island Gotland! It’s super awesome here and I hope you all like it here! I’m a programmer and have done some programming before but never done anything for gaming!

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Program: Programming

Obligatory introduction

Hi!
I’m Sebastian, you’re a person. Great!
I’m going to be developing a bunch of games and figured a dev diary is a good idea, so this blog will be used for that. You will see me thinking about a bunch of stuff not specified yet and it’s going to be super great.
I’m also planning on posting a bunch of artwork here, probably. You like artwork, don’t you?
I hope you’ll enjoy the blog, I’ll see you around or whatever!
 

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Program: Graphics

Obligatory introduction

Hi!
I’m Sebastian, you’re a person. Great!
I’m going to be developing a bunch of games and figured a dev diary is a good idea, so this blog will be used for that. You will see me thinking about a bunch of stuff not specified yet and it’s going to be super great.
I’m also planning on posting a bunch of artwork here, probably. You like artwork, don’t you?
I hope you’ll enjoy the blog, I’ll see you around or whatever!
 

/ Comments Off on Obligatory introduction
Program: Graphics

Obligatory introduction

Hi!
I’m Sebastian, you’re a person. Great!
I’m going to be developing a bunch of games and figured a dev diary is a good idea, so this blog will be used for that. You will see me thinking about a bunch of stuff not specified yet and it’s going to be super great.
I’m also planning on posting a bunch of artwork here, probably. You like artwork, don’t you?
I hope you’ll enjoy the blog, I’ll see you around or whatever!
 

/ Comments Off on Obligatory introduction
Program: Graphics

Obligatory introduction

Hi!
I’m Sebastian, you’re a person. Great!
I’m going to be developing a bunch of games and figured a dev diary is a good idea, so this blog will be used for that. You will see me thinking about a bunch of stuff not specified yet and it’s going to be super great.
I’m also planning on posting a bunch of artwork here, probably. You like artwork, don’t you?
I hope you’ll enjoy the blog, I’ll see you around or whatever!
 

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Program: Graphics

3D Computer Graphics: Blog Post Week 2

Theme one:
The theme sci-fi can easily be described as futuristic. When someone says sci-fi I immediately think of star wars. Shiny ships with ion engines and lots and lots of dashboards with blinking light.
Sci-fi basically points to the idea of science and inventions that have not yet been developed.
Image 1: Eve online.

I think this image represents the theme sci-fi pretty accurately. The image depicts a space ship mid-flight. The ship is very high tech and although we have somewhat […]

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Program: Graphics

3D Computer Graphics: Blog Post Week 2

Theme one:
The theme sci-fi can easily be described as futuristic. When someone says sci-fi I immediately think of star wars. Shiny ships with ion engines and lots and lots of dashboards with blinking light.
Sci-fi basically points to the idea of science and inventions that have not yet been developed.
Image 1: Eve online.

I think this image represents the theme sci-fi pretty accurately. The image depicts a space ship mid-flight. The ship is very high tech and although we have somewhat […]

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Program: Graphics

3D Computer Graphics: Blog Post Week 2

Theme one:
The theme sci-fi can easily be described as futuristic. When someone says sci-fi I immediately think of star wars. Shiny ships with ion engines and lots and lots of dashboards with blinking light.
Sci-fi basically points to the idea of science and inventions that have not yet been developed.
Image 1: Eve online.

I think this image represents the theme sci-fi pretty accurately. The image depicts a space ship mid-flight. The ship is very high tech and although we have somewhat […]

/ Comments Off on 3D Computer Graphics: Blog Post Week 2
Program: Graphics

3D Computer Graphics: Blog Post Week 2

Theme one:
The theme sci-fi can easily be described as futuristic. When someone says sci-fi I immediately think of star wars. Shiny ships with ion engines and lots and lots of dashboards with blinking light.
Sci-fi basically points to the idea of science and inventions that have not yet been developed.
Image 1: Eve online.

I think this image represents the theme sci-fi pretty accurately. The image depicts a space ship mid-flight. The ship is very high tech and although we have somewhat […]

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Program: Graphics

All the Crates!

Medieval
When it comes to the classic crate there is not much difference between the medial and contemporary shipping crate. The importance of distinction on the props in a game should never be understated, the barrels and containers from the Dwemer ruins of Vvardenfell in Morrowind is something I will never forget, the regular crates in the game though are just so regular. But the dwemer are not medieval, they are more advanced and therefore store things in steel kegs and […]

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Program: Graphics

All the Crates!

Medieval
When it comes to the classic crate there is not much difference between the medial and contemporary shipping crate. The importance of distinction on the props in a game should never be understated, the barrels and containers from the Dwemer ruins of Vvardenfell in Morrowind is something I will never forget, the regular crates in the game though are just so regular. But the dwemer are not medieval, they are more advanced and therefore store things in steel kegs and […]

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Program: Graphics

All the Crates!

Medieval
When it comes to the classic crate there is not much difference between the medial and contemporary shipping crate. The importance of distinction on the props in a game should never be understated, the barrels and containers from the Dwemer ruins of Vvardenfell in Morrowind is something I will never forget, the regular crates in the game though are just so regular. But the dwemer are not medieval, they are more advanced and therefore store things in steel kegs and […]

/ Comments Off on All the Crates!
Program: Graphics

All the Crates!

Medieval
When it comes to the classic crate there is not much difference between the medial and contemporary shipping crate. The importance of distinction on the props in a game should never be understated, the barrels and containers from the Dwemer ruins of Vvardenfell in Morrowind is something I will never forget, the regular crates in the game though are just so regular. But the dwemer are not medieval, they are more advanced and therefore store things in steel kegs and […]

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Program: Graphics

Board Game Analysis – Game of Thrones

Introduction
My group chose to play and analyze Game of Thrones: The board Game. It is a resource based strategy game for three to six players. You play as one of the six available houses and the goal is to conquer seven castles or to have conquered the most amounts of castles after ten rounds. You do this by managing resources, moving your units to new zones or attacking your enemy player’s zones. The game is about risk and reward since […]

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Program: Programming

Board Game Analysis – Game of Thrones

Introduction
My group chose to play and analyze Game of Thrones: The board Game. It is a resource based strategy game for three to six players. You play as one of the six available houses and the goal is to conquer seven castles or to have conquered the most amounts of castles after ten rounds. You do this by managing resources, moving your units to new zones or attacking your enemy player’s zones. The game is about risk and reward since […]

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Program: Programming