Yearly Archives: 2014

A deck of cards and unlimited potential

The plan is to get a habit of doing something creative. Let’s take a look at the many games that uses playing cards!

“Read everything. Cut them open. Steal their power.” -Warren Ellis
Those are words from a comic author about improving your craft. for game designers, this could easily translate into play games ehu! But that doesn’t cut it alone, because that’s not giving you anything back. The analytic part is what creates improvement, and this is where my new plan […]

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Program: Programming

A deck of cards and unlimited potential

The plan is to get a habit of doing something creative. Let’s take a look at the many games that uses playing cards!

“Read everything. Cut them open. Steal their power.” -Warren Ellis
Those are words from a comic author about improving your craft. for game designers, this could easily translate into play games ehu! But that doesn’t cut it alone, because that’s not giving you anything back. The analytic part is what creates improvement, and this is where my new plan […]

/ Comments Off on A deck of cards and unlimited potential
Program: Programming

The assignments is starting to Show

Hello again!
We have as of now been handed out our first real game development assignment as we are to use the things we have learnt so far in the course. As for example MDA that we have studied last week and to come up with our own version of an creeping doom game where we are supposed to give the player the sensation that they are going to make it in time and survive, as well at the same time […]

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Program: Programming

The assignments is starting to Show

Hello again!
We have as of now been handed out our first real game development assignment as we are to use the things we have learnt so far in the course. As for example MDA that we have studied last week and to come up with our own version of an creeping doom game where we are supposed to give the player the sensation that they are going to make it in time and survive, as well at the same time […]

/ Comments Off on The assignments is starting to Show
Program: Programming

Optimizing 3D

This week we have been optimizing our crates that we created last week. We were divided into groups of three and all got to optimize a crate made by the others and one that you made yourself. There is not much I can say or anything new to show of my medieval and my urban contemporary crate as my colleagues that were tasked with optimizing them found nothing to fix.

I believe that this is because of their simple natures, […]

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Program: Graphics

Optimizing 3D

This week we have been optimizing our crates that we created last week. We were divided into groups of three and all got to optimize a crate made by the others and one that you made yourself. There is not much I can say or anything new to show of my medieval and my urban contemporary crate as my colleagues that were tasked with optimizing them found nothing to fix.

I believe that this is because of their simple natures, […]

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Program: Graphics

Catching Up!

Allright so now my blog should be up and running! Interesting, new concept for me.
September 1st i got on the ferry from Stockholm, capital of Scandinavia, to Visby, Gotland.
I barely had the time to go pick up the keys to my appartment and load in all my things before i had to head down to Wisby Strand Congress Hall for a warm welcome to my new university. We were greeted with a number of great, inspiring speeches and a fantastic […]

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Program: Uncategorized

Catching Up!

Allright so now my blog should be up and running! Interesting, new concept for me.
September 1st i got on the ferry from Stockholm, capital of Scandinavia, to Visby, Gotland.
I barely had the time to go pick up the keys to my appartment and load in all my things before i had to head down to Wisby Strand Congress Hall for a warm welcome to my new university. We were greeted with a number of great, inspiring speeches and a fantastic […]

/ Comments Off on Catching Up!
Program: Uncategorized

Catching Up!

Allright so now my blog should be up and running! Interesting, new concept for me.
September 1st i got on the ferry from Stockholm, capital of Scandinavia, to Visby, Gotland.
I barely had the time to go pick up the keys to my appartment and load in all my things before i had to head down to Wisby Strand Congress Hall for a warm welcome to my new university. We were greeted with a number of great, inspiring speeches and a fantastic […]

/ Comments Off on Catching Up!
Program: Graphics

Catching Up!

Allright so now my blog should be up and running! Interesting, new concept for me.
September 1st i got on the ferry from Stockholm, capital of Scandinavia, to Visby, Gotland.
I barely had the time to go pick up the keys to my appartment and load in all my things before i had to head down to Wisby Strand Congress Hall for a warm welcome to my new university. We were greeted with a number of great, inspiring speeches and a fantastic […]

/ Comments Off on Catching Up!
Program: Graphics

Semantics and semiotics

Ok, so let’s talk about design.
C.S. Peirce, American philosopher and founder of pragmatism, defines the semiotic sign as ”something that stands for something, to someone in some capacity”
This concept is straight forward enough, if I play Batman Arkham Origins and I want to continue the story I look for the sign on the map that tells me where to go next. It is a sign, that stands for ”story continues here”, to me in the capacity of player.
But wait, then […]

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Program: Graphics

Semantics and semiotics

Ok, so let’s talk about design.
C.S. Peirce, American philosopher and founder of pragmatism, defines the semiotic sign as ”something that stands for something, to someone in some capacity”
This concept is straight forward enough, if I play Batman Arkham Origins and I want to continue the story I look for the sign on the map that tells me where to go next. It is a sign, that stands for ”story continues here”, to me in the capacity of player.
But wait, then […]

/ Comments Off on Semantics and semiotics
Program: Graphics

Catching Up!

Allright so now my blog should be up and running! Interesting, new concept for me.
September 1st i got on the ferry from Stockholm, capital of Scandinavia, to Visby, Gotland.
I barely had the time to go pick up the keys to my appartment and load in all my things before i had to head down to Wisby Strand Congress Hall for a warm welcome to my new university. We were greeted with a number of great, inspiring speeches and a fantastic […]

/ Comments Off on Catching Up!
Program: Graphics

Catching Up!

Allright so now my blog should be up and running! Interesting, new concept for me.
September 1st i got on the ferry from Stockholm, capital of Scandinavia, to Visby, Gotland.
I barely had the time to go pick up the keys to my appartment and load in all my things before i had to head down to Wisby Strand Congress Hall for a warm welcome to my new university. We were greeted with a number of great, inspiring speeches and a fantastic […]

/ Comments Off on Catching Up!
Program: Graphics

Startad blogg

Det här är min blogg där jag kommer att lägga upp uppgifter som har med min utbildning att göra; målningar eller andra inlägg som visar min personliga utveckling såväl som bevis på att jag gör mina studier. 🙂

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Program: Graphics

Startad blogg

Det här är min blogg där jag kommer att lägga upp uppgifter som har med min utbildning att göra; målningar eller andra inlägg som visar min personliga utveckling såväl som bevis på att jag gör mina studier. 🙂

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Program: Graphics

Startad blogg

Det här är min blogg där jag kommer att lägga upp uppgifter som har med min utbildning att göra; målningar eller andra inlägg som visar min personliga utveckling såväl som bevis på att jag gör mina studier. 🙂

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Program: Graphics

Startad blogg

Det här är min blogg där jag kommer att lägga upp uppgifter som har med min utbildning att göra; målningar eller andra inlägg som visar min personliga utveckling såväl som bevis på att jag gör mina studier. 🙂

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Program: Graphics

My First Post!

Hi!
My name is Johan Holmér and I’ve recently started studying game design and programming at Uppsala Univerity, campus Gotland. Here I will post stuff that somehow is related to my education, either things that I’ve created or if I think that I’ve learned something that is worth posting here.

The first couple of weeks has been very interesting and I’m starting to view games in a totally different way.
We’ve learned how to break games into its core parts by analyzing Space […]

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Program: Programming

My First Post!

Hi!
My name is Johan Holmér and I’ve recently started studying game design and programming at Uppsala Univerity, campus Gotland. Here I will post stuff that somehow is related to my education, either things that I’ve created or if I think that I’ve learned something that is worth posting here.

The first couple of weeks has been very interesting and I’m starting to view games in a totally different way.
We’ve learned how to break games into its core parts by analyzing Space […]

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Program: Programming

3D I, Week 3, Part 1: Crate Cleanup

This week in 3D we went through cleaning up construction errors in a model. In this blog, I’ll recap and reflect on the Wednesday workshop, where we passed our crate models from last week around for other people in class to clean up.

First I had a look at my cartoon crate from last week.

My cartoon crate, before cleanup.

This crate is incredibly simple. I made it just by creating a box, making extrusions in the center, then moving and resizing […]

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Program: Graphics

3D I, Week 3, Part 1: Crate Cleanup

This week in 3D we went through cleaning up construction errors in a model. In this blog, I’ll recap and reflect on the Wednesday workshop, where we passed our crate models from last week around for other people in class to clean up.

First I had a look at my cartoon crate from last week.

My cartoon crate, before cleanup.

This crate is incredibly simple. I made it just by creating a box, making extrusions in the center, then moving and resizing […]

/ Comments Off on 3D I, Week 3, Part 1: Crate Cleanup
Program: Graphics

3D week two!

Theme one:
I decided to pick cartoony for my first theme. The cartoon style is usually comprised of very simplified objects and shapes, often accompanied by a very happy and colorful color scheme. Objects in cartoon games are normally exaggerated in size, usually bigger than in real life. Cartoon styled games are often directed towards teenagers and children.

A game which I think fits into the cartoon category is Battlefield Heroes. Even though the object of the game is to run […]

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Program: Graphics

3D week two!

Theme one:
I decided to pick cartoony for my first theme. The cartoon style is usually comprised of very simplified objects and shapes, often accompanied by a very happy and colorful color scheme. Objects in cartoon games are normally exaggerated in size, usually bigger than in real life. Cartoon styled games are often directed towards teenagers and children.

A game which I think fits into the cartoon category is Battlefield Heroes. Even though the object of the game is to run […]

/ Comments Off on 3D week two!
Program: Graphics