Game programming – Week six
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Week six has passed And this is the current progress made on our project to recreate the original Zelda for the NES. Collision kind of works, drawing and creating sprites for multiple enemies have been made, movement is almost finished and our design document for Zelda is almost finished aswell link to it ->HERE-< . The things to finish are the items on how they work, the minimap and the inventory screen. The most difficult parts to add will be animation and screen transition i believe, since we will program it in such a way that it reads files for the rooms, and switches which file it will read from on the screen transition. |