3D2 The next step
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Hi! I haven’t been posting anything for two weeks and this is mostly because i wanted to take a short brake after the previous courses where we had a lot to do, but i haven’t been doing nothing and for those who are interested you can see my drawing progress if you follow my Instagram. Anyways, this week we have been going through texturing and how to apply it in games. The assignment for this week was to create tile-able textures, first material had to be metal and the second a non-metal. So here we go; And as you can see i tiled it up and it looks repetitive to me, I redid the texture a lot of times but working with bare metal seem to be really hard and thought through. The thing with this screenshot is that i had zoomed it out a lot so it should not be this visible to a player as it is not going to be a floor tile. Zoomed out the marble texture looks like blocks of chocolate, but in this I managed to get the detail i wanted and due to the “frames” it made it easier to tile as it would not be that seamless. Hope I did not make you crave for chocolate! Have a nice one! |



