Monthly Archives: October 2014

Obstacles:


Obstacles:

Boulders: Reaching higher level, there will be boulders on the map. The player will not be able to dig through the boulder so they will need to go around.

 

Water filled tunnels: When an NPC fills up a tunnel with water the player will not be able to dig there. If they do, they will reach the water and drown. After a while the water will sink through the ground but the tunnel is filled with mud which slow the player […]

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Program: Programming

Obstacles:


Obstacles:

Boulders: Reaching higher level, there will be boulders on the map. The player will not be able to dig through the boulder so they will need to go around.

 

Water filled tunnels: When an NPC fills up a tunnel with water the player will not be able to dig there. If they do, they will reach the water and drown. After a while the water will sink through the ground but the tunnel is filled with mud which slow the player […]

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Program: Programming

Mechanic

Mechanics:

Go up, down, right, left: The player is able to move in any direction with no affect from the gravity.

 

Enter surface: Go from underground to surface. The player can enter the surface to harvest the crops but the vision is heavily reduced.

 

Enter underground: Go from the surface to the underground. The player will have full vision now.

 

Dig: When the player moves underground the player will dig tunnels. If the npc see one of the tunnels, it will fill it up […]

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Program: Programming

Mechanic

Mechanics:

Go up, down, right, left: The player is able to move in any direction with no affect from the gravity.

 

Enter surface: Go from underground to surface. The player can enter the surface to harvest the crops but the vision is heavily reduced.

 

Enter underground: Go from the surface to the underground. The player will have full vision now.

 

Dig: When the player moves underground the player will dig tunnels. If the npc see one of the tunnels, it will fill it up […]

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Program: Programming

Underwater Enemies


Concepts for an as of now unnamed game.

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Program: Graphics

Underwater Enemies


Concepts for an as of now unnamed game.

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Program: Graphics

Assignment 3 – Current situation

This is how far I’ve gotten with the character model for assignment 3. I’m still not completely done with it and there are still a lot of things that I need to fix with it before I’ll be able to do the UV. The arms and legs have been really troublesome to do, and I’m not entirely sure if I’m doing them right. I’m a bit concerned about the seperate pieces (cloth, hat) as well…
  

October 27, 2014 / Comments Off on Assignment 3 – Current situation
Program: Graphics

Assignment 3 – Current situation

This is how far I’ve gotten with the character model for assignment 3. I’m still not completely done with it and there are still a lot of things that I need to fix with it before I’ll be able to do the UV. The arms and legs have been really troublesome to do, and I’m not entirely sure if I’m doing them right. I’m a bit concerned about the seperate pieces (cloth, hat) as well…
  

October 27, 2014 / Comments Off on Assignment 3 – Current situation
Program: Graphics

Assignment 3 – Current situation

This is how far I’ve gotten with the character model for assignment 3. I’m still not completely done with it and there are still a lot of things that I need to fix with it before I’ll be able to do the UV. The arms and legs have been really troublesome to do, and I’m not entirely sure if I’m doing them right. I’m a bit concerned about the seperate pieces (cloth, hat) as well…
  

October 27, 2014 / Comments Off on Assignment 3 – Current situation
Program: Graphics

Assignment 3 – Current situation

This is how far I’ve gotten with the character model for assignment 3. I’m still not completely done with it and there are still a lot of things that I need to fix with it before I’ll be able to do the UV. The arms and legs have been really troublesome to do, and I’m not entirely sure if I’m doing them right. I’m a bit concerned about the seperate pieces (cloth, hat) as well…
  

October 27, 2014 / Comments Off on Assignment 3 – Current situation
Program: Graphics

Developement Diary: Part 2 (officially part 7)

Today we have divided ourselves to get ahead of the project’s schedule. William and Erik are working on the pitch, Marcus and Alex are working on the concept document and Filip and I are working on the One-Page design, mostly him though since I’ll be finding a suitable rip-o-matic. I found one that fits our purposes, though there could be better ones out there.

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Program: Programming

Developement Diary: Part 2 (officially part 7)

Today we have divided ourselves to get ahead of the project’s schedule. William and Erik are working on the pitch, Marcus and Alex are working on the concept document and Filip and I are working on the One-Page design, mostly him though since I’ll be finding a suitable rip-o-matic. I found one that fits our purposes, though there could be better ones out there.

/ Comments Off on Developement Diary: Part 2 (officially part 7)
Program: Programming

Developement Diary: Part 2 (officially part 7)

Today we have divided ourselves to get ahead of the project’s schedule. William and Erik are working on the pitch, Marcus and Alex are working on the concept document and Filip and I are working on the One-Page design, mostly him though since I’ll be finding a suitable rip-o-matic. I found one that fits our purposes, though there could be better ones out there.

/ Comments Off on Developement Diary: Part 2 (officially part 7)
Program: Programming

Developement Diary: Part 2 (officially part 7)

Today we have divided ourselves to get ahead of the project’s schedule. William and Erik are working on the pitch, Marcus and Alex are working on the concept document and Filip and I are working on the One-Page design, mostly him though since I’ll be finding a suitable rip-o-matic. I found one that fits our purposes, though there could be better ones out there.

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Program: Programming

3D Week 08 – Assignment 03: part 3

Hello there!
This post is just a visual update on the Assignment 3.
Here is how the final body mesh looks:

And some details:

Here is how far from the concept silhouette I have modelled. Notice that the front pose concept art is not symmetrical and therefor the differ on the left side:

And last a comparison side by side with the turn around:

As you can see I have tried to stay as much as I can to the original silhouette, […]

/ Comments Off on 3D Week 08 – Assignment 03: part 3
Program: Graphics

3D Week 08 – Assignment 03: part 3

Hello there!
This post is just a visual update on the Assignment 3.
Here is how the final body mesh looks:

And some details:

Here is how far from the concept silhouette I have modelled. Notice that the front pose concept art is not symmetrical and therefor the differ on the left side:

And last a comparison side by side with the turn around:

As you can see I have tried to stay as much as I can to the original silhouette, […]

/ Comments Off on 3D Week 08 – Assignment 03: part 3
Program: Graphics

3D Week 08 – Assignment 03: part 3

Hello there!
This post is just a visual update on the Assignment 3.
Here is how the final body mesh looks:

And some details:

Here is how far from the concept silhouette I have modelled. Notice that the front pose concept art is not symmetrical and therefor the differ on the left side:

And last a comparison side by side with the turn around:

As you can see I have tried to stay as much as I can to the original silhouette, […]

/ Comments Off on 3D Week 08 – Assignment 03: part 3
Program: Graphics

3D Week 08 – Assignment 03: part 3

Hello there!
This post is just a visual update on the Assignment 3.
Here is how the final body mesh looks:

And some details:

Here is how far from the concept silhouette I have modelled. Notice that the front pose concept art is not symmetrical and therefor the differ on the left side:

And last a comparison side by side with the turn around:

As you can see I have tried to stay as much as I can to the original silhouette, […]

/ Comments Off on 3D Week 08 – Assignment 03: part 3
Program: Graphics

3D Week 08 – Assignment 03: part 3

Hello there!
This post is just a visual update on the Assignment 3.
Here is how the final body mesh looks:

And some details:

Here is how far from the concept silhouette I have modelled. Notice that the front pose concept art is not symmetrical and therefor the differ on the left side:

And last a comparison side by side with the turn around:

As you can see I have tried to stay as much as I can to the original silhouette, […]

/ Comments Off on 3D Week 08 – Assignment 03: part 3
Program: Graphics

3D Week 08 – Assignment 03: part 3

Hello there!
This post is just a visual update on the Assignment 3.
Here is how the final body mesh looks:

And some details:

Here is how far from the concept silhouette I have modelled. Notice that the front pose concept art is not symmetrical and therefor the differ on the left side:

And last a comparison side by side with the turn around:

As you can see I have tried to stay as much as I can to the original silhouette, […]

/ Comments Off on 3D Week 08 – Assignment 03: part 3
Program: Graphics

Playing with paper and scotch tape


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Program: Graphics

Playing with paper and scotch tape


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Program: Graphics

Playing with paper and scotch tape


/ Comments Off on Playing with paper and scotch tape
Program: Graphics

Playing with paper and scotch tape


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Program: Graphics