Monthly Archives: September 2014

System Analysis – Game of Thrones: The Board Game

This is an analysis of the board game Game of Thrones Second Edition, no expansions or the like. I will first go through the different systems the game has and summarize how all of them work with each other. And then move on to things I did/did not like about these systems and the full game. And lastly discuss what audience this is targeted towards.

Systems – A “Brief” Explanation
The systems found in Game of Thrones are very dependent on each […]

/ Comments Off on System Analysis – Game of Thrones: The Board Game
Program: Graphics

System Analysis – Game of Thrones: The Board Game

This is an analysis of the board game Game of Thrones Second Edition, no expansions or the like. I will first go through the different systems the game has and summarize how all of them work with each other. And then move on to things I did/did not like about these systems and the full game. And lastly discuss what audience this is targeted towards.

Systems – A “Brief” Explanation
The systems found in Game of Thrones are very dependent on each […]

/ Comments Off on System Analysis – Game of Thrones: The Board Game
Program: Graphics

Analysing a Boardgame #1

The second year of game design has started, and with it a new task to analyze board games.
The task consists of first playing the game and then deciding the objectively worst and best sides of the game. After that we are to decide the core game system, meaning the system that the entire game revolves around, and then defining the objects, functions and the properties, behavior and relationships that is this game.
And then we choose the subjectively most interesting system […]

/ Comments Off on Analysing a Boardgame #1
Program: Programming

Analysing a Boardgame #1

The second year of game design has started, and with it a new task to analyze board games.
The task consists of first playing the game and then deciding the objectively worst and best sides of the game. After that we are to decide the core game system, meaning the system that the entire game revolves around, and then defining the objects, functions and the properties, behavior and relationships that is this game.
And then we choose the subjectively most interesting system […]

/ Comments Off on Analysing a Boardgame #1
Program: Programming

Week 2. MDA.

The second week on Gotland has been inspiring in a whole new array of ways. With the introduction of the MDA -framework came a whole new way to look at games as both a designer and a consumer. Why do I enjoy this game, what does it offer me as a player that inspire this type of emotion in me? How can I use this emotional response as a designer?
If I want to my players to enjoy fellowship fun in […]

/ Comments Off on Week 2. MDA.
Program: Graphics

Week 2. MDA.

The second week on Gotland has been inspiring in a whole new array of ways. With the introduction of the MDA -framework came a whole new way to look at games as both a designer and a consumer. Why do I enjoy this game, what does it offer me as a player that inspire this type of emotion in me? How can I use this emotional response as a designer?
If I want to my players to enjoy fellowship fun in […]

/ Comments Off on Week 2. MDA.
Program: Graphics

Kill doctor Lucky, board game analysis

“Kill doctor Lucky” is a game for 3-7 players where the player who succeeds to kill the doctor wins. Moving around in his mansion you have to make sure that no one can see you while you’re in the same room as the doctor, that’s when you can strike and make an attempt to kill him. Although his dog follows him everywhere, and can actually prevent a murder on the doctor, he has short legs and sometimes falls behind as […]

/ Comments Off on Kill doctor Lucky, board game analysis
Program: Programming

Kill doctor Lucky, board game analysis

“Kill doctor Lucky” is a game for 3-7 players where the player who succeeds to kill the doctor wins. Moving around in his mansion you have to make sure that no one can see you while you’re in the same room as the doctor, that’s when you can strike and make an attempt to kill him. Although his dog follows him everywhere, and can actually prevent a murder on the doctor, he has short legs and sometimes falls behind as […]

/ Comments Off on Kill doctor Lucky, board game analysis
Program: Programming

Boardgame Analysis: Carcasonne

As a school task our group was supposed to play and analyze a board game free of choice. We picked Carcasonne: A game with medieval setting in which you are supposed to build castles and roads together with your friends, but claim as much of it as you can as your own to get the highest score.
In Carcasonne two to five players are recommended, and also preferably a completely flat square meter to play it on.
There are two different types […]

/ Comments Off on Boardgame Analysis: Carcasonne
Program: Programming

Boardgame Analysis: Carcasonne

As a school task our group was supposed to play and analyze a board game free of choice. We picked Carcasonne: A game with medieval setting in which you are supposed to build castles and roads together with your friends, but claim as much of it as you can as your own to get the highest score.
In Carcasonne two to five players are recommended, and also preferably a completely flat square meter to play it on.
There are two different types […]

/ Comments Off on Boardgame Analysis: Carcasonne
Program: Programming

Board Game Analysis: Pandemic

Pandemic is a cooperative board game where between two to four players take on the challenge to cure the world from infection before it spreads all across the world.
Win condition: Discover all four cures in time.
Lose states (any of these will on its own end the game)

All cubes of one color are on the game board at the same time
8 outbreaks in total
No more player cards left to draw

Gameplay Basics
In order to win the game, the players have to travel […]

/ Comments Off on Board Game Analysis: Pandemic
Program: Graphics

Board Game Analysis: Pandemic

Pandemic is a cooperative board game where between two to four players take on the challenge to cure the world from infection before it spreads all across the world.
Win condition: Discover all four cures in time.
Lose states (any of these will on its own end the game)

All cubes of one color are on the game board at the same time
8 outbreaks in total
No more player cards left to draw

Gameplay Basics
In order to win the game, the players have to travel […]

/ Comments Off on Board Game Analysis: Pandemic
Program: Graphics

Kill doctor Lucky, board game analysis

“Kill doctor Lucky” is a game for 3-7 players where the player who succeeds to kill the doctor wins. Moving around in his mansion you have to make sure that no one can see you while you’re in the same room as the doctor, that’s when you can strike and make an attempt to kill him. Although his dog follows him everywhere, and can actually prevent a murder on the doctor, he has short legs and sometimes falls behind as […]

/ Comments Off on Kill doctor Lucky, board game analysis
Program: Programming

Kill doctor Lucky, board game analysis

“Kill doctor Lucky” is a game for 3-7 players where the player who succeeds to kill the doctor wins. Moving around in his mansion you have to make sure that no one can see you while you’re in the same room as the doctor, that’s when you can strike and make an attempt to kill him. Although his dog follows him everywhere, and can actually prevent a murder on the doctor, he has short legs and sometimes falls behind as […]

/ Comments Off on Kill doctor Lucky, board game analysis
Program: Programming

Game design: Board Game analyze Battle Star Galactica!

Game analyze: Battle Star Galactica.
 
The Best and the worst sides of the game
The best thing about this game is the build-up. The game has a tense and fun build-up towards the end. The game will always take away recourses but they never really gives them back to you. So the further in the game the closer to total devastation you get. You try everything to hold on to the thin chance of surviving. You also start thinking twice about who […]

/ Comments Off on Game design: Board Game analyze Battle Star Galactica!
Program: Graphics

Game design: Board Game analyze Battle Star Galactica!

Game analyze: Battle Star Galactica.
 
The Best and the worst sides of the game
The best thing about this game is the build-up. The game has a tense and fun build-up towards the end. The game will always take away recourses but they never really gives them back to you. So the further in the game the closer to total devastation you get. You try everything to hold on to the thin chance of surviving. You also start thinking twice about who […]

/ Comments Off on Game design: Board Game analyze Battle Star Galactica!
Program: Graphics

Game design: Board Game analyze Battle Star Galactica!

Game analyze: Battle Star Galactica.
 
The Best and the worst sides of the game
The best thing about this game is the build-up. The game has a tense and fun build-up towards the end. The game will always take away recourses but they never really gives them back to you. So the further in the game the closer to total devastation you get. You try everything to hold on to the thin chance of surviving. You also start thinking twice about who […]

/ Comments Off on Game design: Board Game analyze Battle Star Galactica!
Program: Graphics

Game design: Board Game analyze Battle Star Galactica!

Game analyze: Battle Star Galactica.
 
The Best and the worst sides of the game
The best thing about this game is the build-up. The game has a tense and fun build-up towards the end. The game will always take away recourses but they never really gives them back to you. So the further in the game the closer to total devastation you get. You try everything to hold on to the thin chance of surviving. You also start thinking twice about who […]

/ Comments Off on Game design: Board Game analyze Battle Star Galactica!
Program: Graphics

Board Game Analysis – A Game of Thrones: The Board Game


Introduction
We’ve been tasked to analyze a board game of our choice. The assignment requires us to look at the core systems (objects, behaviors, relations etc.) that drives the game and the correlation between these systems.
– A Game of Thrones: The Board Game
A Game of Thrones is a board game for 3 – 6 players (preferably 6 players). Each player is assigned a House (A Team if you will), that dictates their starting position and their strategical approach. The game […]

/ Comments Off on Board Game Analysis – A Game of Thrones: The Board Game
Program: Programming

Board Game Analysis – A Game of Thrones: The Board Game


Introduction
We’ve been tasked to analyze a board game of our choice. The assignment requires us to look at the core systems (objects, behaviors, relations etc.) that drives the game and the correlation between these systems.
– A Game of Thrones: The Board Game
A Game of Thrones is a board game for 3 – 6 players (preferably 6 players). Each player is assigned a House (A Team if you will), that dictates their starting position and their strategical approach. The game […]

/ Comments Off on Board Game Analysis – A Game of Thrones: The Board Game
Program: Programming

Board Game Analysis – A Game of Thrones: The Board Game


Introduction
We’ve been tasked to analyze a board game of our choice. The assignment requires us to look at the core systems (objects, behaviors, relations etc.) that drives the game and the correlation between these systems.
– A Game of Thrones: The Board Game
A Game of Thrones is a board game for 3 – 6 players (preferably 6 players). Each player is assigned a House (A Team if you will), that dictates their starting position and their strategical approach. The game […]

/ Comments Off on Board Game Analysis – A Game of Thrones: The Board Game
Program: Programming

Board Game Analysis – A Game of Thrones: The Board Game


Introduction
We’ve been tasked to analyze a board game of our choice. The assignment requires us to look at the core systems (objects, behaviors, relations etc.) that drives the game and the correlation between these systems.
– A Game of Thrones: The Board Game
A Game of Thrones is a board game for 3 – 6 players (preferably 6 players). Each player is assigned a House (A Team if you will), that dictates their starting position and their strategical approach. The game […]

/ Comments Off on Board Game Analysis – A Game of Thrones: The Board Game
Program: Programming

Analysis of the board game Carcassonne

The main assignment here was to play the game together with a group to later on analyze the mechanics and assemble it all together in this report. My group contained of seven people and we chose to try this game as it was said to be one easiest one to understand and to play, comparing to the other games we looked at.
Carcassonne is a turn based board game where players compete against each other in order to complete lands with […]

/ Comments Off on Analysis of the board game Carcassonne
Program: Programming

Analysis of the board game Carcassonne

The main assignment here was to play the game together with a group to later on analyze the mechanics and assemble it all together in this report. My group contained of seven people and we chose to try this game as it was said to be one easiest one to understand and to play, comparing to the other games we looked at.
Carcassonne is a turn based board game where players compete against each other in order to complete lands with […]

/ Comments Off on Analysis of the board game Carcassonne
Program: Programming