Daily Archives: July 8, 2014
Summer Programming 2014 – Dev. Post 14
For the duraction of the project I’ve had some trouble with getting the sprites to be drawn the way I want them to. I’d load an image but all I got was a giant white rectangle, today I finally had the time to sit down and fix this and it turns out it’s all because of what I tried to do with the Sprite class.
To reiterate: I made a personal variant of the sf::Sprite class simply called Sprite, which then […]
Summer Programming 2014 – Dev. Post 14
For the duraction of the project I’ve had some trouble with getting the sprites to be drawn the way I want them to. I’d load an image but all I got was a giant white rectangle, today I finally had the time to sit down and fix this and it turns out it’s all because of what I tried to do with the Sprite class.
To reiterate: I made a personal variant of the sf::Sprite class simply called Sprite, which then […]
Summer Programming 2014 – Dev. Post 13
I don’t have access to an internet connection at the moment so this post is actually written offline and will probably be posted tomorrow night alongside that days post.
Today I’ve been configuring something I’d like to call the Score Manager (it used to be the Stat Manager but I changed the name since it wa sto similar to the State Manager) whose job is to keep track of all the in-game stats, like remaining lifes, score, hiscore and so […]
Summer Programming 2014 – Dev. Post 13
I don’t have access to an internet connection at the moment so this post is actually written offline and will probably be posted tomorrow night alongside that days post.
Today I’ve been configuring something I’d like to call the Score Manager (it used to be the Stat Manager but I changed the name since it wa sto similar to the State Manager) whose job is to keep track of all the in-game stats, like remaining lifes, score, hiscore and so […]