Summer Programming 2014 – Dev. Post 11
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Today I completed the Font manager which allowed me to in turn complete the graphical aspects of the main menu state as well (to be fair, it’s not all that advanced graphics, but hey, it’s something) so far, I pretty much only have a Start Game button and three-to-four buttons that do absolutley nothing.
I also started working on the enemy bullet which should be working in theory but has yet to tested properly. I also had several things pointed out in this weeks code review. The reviewer pointed out several things that I honestly agree on, among others the input manager being a little weird to use, the OnCreate method being redundant and several memory leaks, those are things I’ll probably sit down with in the weekend. WHile I’m at it I might take some time to write comments in my code (I am horrendously bad when it comes to this and every time I negect it it simply becomes more of a burden to take care of later) as well as fixing up the last few bugs in my Parent-Child system.
THat’s pretty much it for today, I’ll write again tomorrow.
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