Big Game Project (week8)
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The last week before GGC has passed and there have been many things going on. At first I worked on all the feedback animations and re-sizing images before I could start on the game trailer since the game had to be more or less complete before we could record the gameplay material. Here are some of the animations I made: (Death animation, Ability ”killer” animation and tower placement and upgrade animation)
Creating the trailer was quite a challenge at first since it’s something that I had no experience with before, but after a few tutorials about how to work in Adobe premiere pro everything went smooth. I sat with the trailer the entire day before deadline and manage to come up with a (in my opinion) good trailer considering the time and experience I had. Here is the Tower Offensive Trailer: Once the trailer was done there were a few placeholders that had to be changed such as the tower placement grid. I also made the sound option buttons and concepts for future features that we are planning on implementing to our game, the ice tower and dragon rider. |









