Monthly Archives: April 2014

Prop making

This week I have been focusing on making props for the levels. Some props I have done from start to finish, and some I have taken over from another team member. Modelling and UV-mapping in 3DS max, doing textures in Photoshop CS6, and finally creating materials and putting it all together in Unity.

A
 few of the props from this week.
There has been a few engine specific problems along the way, that probably slowed down the process. One was when making […]

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Program: Graphics

Prop making

This week I have been focusing on making props for the levels. Some props I have done from start to finish, and some I have taken over from another team member. Modelling and UV-mapping in 3DS max, doing textures in Photoshop CS6, and finally creating materials and putting it all together in Unity.

A
 few of the props from this week.
There has been a few engine specific problems along the way, that probably slowed down the process. One was when making […]

/ Comments Off on Prop making
Program: Graphics

Prop making

This week I have been focusing on making props for the levels. Some props I have done from start to finish, and some I have taken over from another team member. Modelling and UV-mapping in 3DS max, doing textures in Photoshop CS6, and finally creating materials and putting it all together in Unity.

A
 few of the props from this week.
There has been a few engine specific problems along the way, that probably slowed down the process. One was when making […]

/ Comments Off on Prop making
Program: Graphics

Prop making

This week I have been focusing on making props for the levels. Some props I have done from start to finish, and some I have taken over from another team member. Modelling and UV-mapping in 3DS max, doing textures in Photoshop CS6, and finally creating materials and putting it all together in Unity.

A
 few of the props from this week.
There has been a few engine specific problems along the way, that probably slowed down the process. One was when making […]

/ Comments Off on Prop making
Program: Graphics

Big Game Project – Week 4

Week 4 has ended. The game now has an official name – DEFUNCT. Pretty cool.

 

This week I finished the cave prop set, which I’m really happy with! Since these props will only be used in a specific area in the game, I really put thought into my color choices and how they all work together. I used a tetradic color scheme for the wood, metal, crystal and moss. (I made a mossy variant of the ground texture too)
Here’s […]

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Program: Graphics

Big Game Project – Week 4

Week 4 has ended. The game now has an official name – DEFUNCT. Pretty cool.

 

This week I finished the cave prop set, which I’m really happy with! Since these props will only be used in a specific area in the game, I really put thought into my color choices and how they all work together. I used a tetradic color scheme for the wood, metal, crystal and moss. (I made a mossy variant of the ground texture too)
Here’s […]

/ Comments Off on Big Game Project – Week 4
Program: Graphics

Big Game Project – Week 4

Week 4 has ended. The game now has an official name – DEFUNCT. Pretty cool.

 

This week I finished the cave prop set, which I’m really happy with! Since these props will only be used in a specific area in the game, I really put thought into my color choices and how they all work together. I used a tetradic color scheme for the wood, metal, crystal and moss. (I made a mossy variant of the ground texture too)
Here’s […]

/ Comments Off on Big Game Project – Week 4
Program: Graphics

Big Game Project – Week 4

Week 4 has ended. The game now has an official name – DEFUNCT. Pretty cool.

 

This week I finished the cave prop set, which I’m really happy with! Since these props will only be used in a specific area in the game, I really put thought into my color choices and how they all work together. I used a tetradic color scheme for the wood, metal, crystal and moss. (I made a mossy variant of the ground texture too)
Here’s […]

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Program: Graphics

BGP: Week Four

This week had a slow start much because of my absence on Monday but also because of a uncertainty whether we would stick with the theme of the game or if we would be better of starting over. In my opinion I don’t think this would do us or the game any good, though I do agree that what we have is broken it is far to late to scrap something this big. A large mistake that have been made […]

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Program: Graphics

BGP: Week Four

This week had a slow start much because of my absence on Monday but also because of a uncertainty whether we would stick with the theme of the game or if we would be better of starting over. In my opinion I don’t think this would do us or the game any good, though I do agree that what we have is broken it is far to late to scrap something this big. A large mistake that have been made […]

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Program: Graphics

Lost & Found – A Knytt Story

I made this a while ago for a level design course. We had an assignment where we were tasked with creating a narrative through game environment only, no written words allowed. I made a story about getting lost, loosely based on my own experiences as a curious and absentminded child.
The story can be downloaded here. You’ll need Knytt Stories to play it.

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Program: Programming

Lost & Found – A Knytt Story

I made this a while ago for a level design course. We had an assignment where we were tasked with creating a narrative through game environment only, no written words allowed. I made a story about getting lost, loosely based on my own experiences as a curious and absentminded child.
The story can be downloaded here. You’ll need Knytt Stories to play it.

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Program: Programming

Lost & Found – A Knytt Story

I made this a while ago for a level design course. We had an assignment where we were tasked with creating a narrative through game environment only, no written words allowed. I made a story about getting lost, loosely based on my own experiences as a curious and absentminded child.
The story can be downloaded here. You’ll need Knytt Stories to play it.

/ Comments Off on Lost & Found – A Knytt Story
Program: Programming

Lost & Found – A Knytt Story

I made this a while ago for a level design course. We had an assignment where we were tasked with creating a narrative through game environment only, no written words allowed. I made a story about getting lost, loosely based on my own experiences as a curious and absentminded child.
The story can be downloaded here. You’ll need Knytt Stories to play it.

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Program: Programming

Big Game Project – Week 2

Big Game Project – Week 2
Week 16 I started doing the final design work on our card frames. I created one frame for each of our three different card types that each where slightly different in order to best suit the card’s needs. The card frames where given to the team in Photoshop files with text layers that could be edited and a transparent section in the middle for the illustration.


I also created a backside for the […]

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Program: Graphics

Big Game Project – Week 2

Big Game Project – Week 2
Week 16 I started doing the final design work on our card frames. I created one frame for each of our three different card types that each where slightly different in order to best suit the card’s needs. The card frames where given to the team in Photoshop files with text layers that could be edited and a transparent section in the middle for the illustration.


I also created a backside for the […]

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Program: Graphics

Big Game Project – Week 2

Big Game Project – Week 2
Week 16 I started doing the final design work on our card frames. I created one frame for each of our three different card types that each where slightly different in order to best suit the card’s needs. The card frames where given to the team in Photoshop files with text layers that could be edited and a transparent section in the middle for the illustration.


I also created a backside for the […]

/ Comments Off on Big Game Project – Week 2
Program: Graphics

Big Game Project – Week 2

Big Game Project – Week 2
Week 16 I started doing the final design work on our card frames. I created one frame for each of our three different card types that each where slightly different in order to best suit the card’s needs. The card frames where given to the team in Photoshop files with text layers that could be edited and a transparent section in the middle for the illustration.


I also created a backside for the […]

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Program: Graphics

Homepage and Progress (Week 4)

This week I spent some time everywhere as usual 😛
However, my focus has been on the homepage that we started and getting it up and running without trouble and with a good visual. I am not used to making pages so it will continue to take time for me to get it in proper shape. This is a banner that I created by combining and tweaking some art from Mariam.

I have also spent time on the power point presentation that […]

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Program: Programming

Homepage and Progress (Week 4)

This week I spent some time everywhere as usual 😛
However, my focus has been on the homepage that we started and getting it up and running without trouble and with a good visual. I am not used to making pages so it will continue to take time for me to get it in proper shape. This is a banner that I created by combining and tweaking some art from Mariam.

I have also spent time on the power point presentation that […]

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Program: Programming

Homepage and Progress (Week 4)

This week I spent some time everywhere as usual 😛
However, my focus has been on the homepage that we started and getting it up and running without trouble and with a good visual. I am not used to making pages so it will continue to take time for me to get it in proper shape. This is a banner that I created by combining and tweaking some art from Mariam.

I have also spent time on the power point presentation that […]

/ Comments Off on Homepage and Progress (Week 4)
Program: Programming

Homepage and Progress (Week 4)

This week I spent some time everywhere as usual 😛
However, my focus has been on the homepage that we started and getting it up and running without trouble and with a good visual. I am not used to making pages so it will continue to take time for me to get it in proper shape. This is a banner that I created by combining and tweaking some art from Mariam.

I have also spent time on the power point presentation that […]

/ Comments Off on Homepage and Progress (Week 4)
Program: Programming

Big Game Project (week4)

This week flew by way too fast and I haven’t got that much work done as I hoped, biggest reason for that is because I laid in bed the first two days and felt so bad I couldn’t do anything. But when I finally got up on my feet I found my way to the computer and continued where I left of.
I continued on the sketches I made last week and finished the front design of them, but when I’ve […]

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Program: Graphics

Big Game Project (week4)

This week flew by way too fast and I haven’t got that much work done as I hoped, biggest reason for that is because I laid in bed the first two days and felt so bad I couldn’t do anything. But when I finally got up on my feet I found my way to the computer and continued where I left of.
I continued on the sketches I made last week and finished the front design of them, but when I’ve […]

/ Comments Off on Big Game Project (week4)
Program: Graphics