Monthly Archives: April 2014

3D3, real-time 3D

The Big Game Project has already begun and most of my time goes into developing our game. But before I’ll begin writing about that journey I’ll sum up what I’ve done in the previous 3D course.
Our first assignment was to create two tile able textures, to get some challenge I decided to go with realistic grass and a brick wall texture. I had most problems with the grass texture because I did didn’t want the texture to look to boring […]

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Program: Graphics

3D3, real-time 3D

The Big Game Project has already begun and most of my time goes into developing our game. But before I’ll begin writing about that journey I’ll sum up what I’ve done in the previous 3D course.
Our first assignment was to create two tile able textures, to get some challenge I decided to go with realistic grass and a brick wall texture. I had most problems with the grass texture because I did didn’t want the texture to look to boring […]

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Program: Graphics

Big Game Project

This week is the beginning of our big game project this year! We’ve been assigned an office and started on the backlog for our game. We use Scrumy to keep track of our features and the workflow. We’ll try to fill out our whole backlog this week so that we can have our first real sprint next week.
So what kind of game are we making?
Temporary loggo.
Right now our working title is Mech World. Mech Worlds is about our protagonist […]

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Program: Graphics

Big Game Project

This week is the beginning of our big game project this year! We’ve been assigned an office and started on the backlog for our game. We use Scrumy to keep track of our features and the workflow. We’ll try to fill out our whole backlog this week so that we can have our first real sprint next week.
So what kind of game are we making?
Temporary loggo.
Right now our working title is Mech World. Mech Worlds is about our protagonist […]

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Program: Graphics

And now back to your regularly scheduled blog

Man, what a week. Not a moment of rest. With this post i hope to get the blog back on track and then i’ll be back on the horse completely.
Last week we worked every night finished the game and writing the Post Mortem. We forgot/overslept testing our final build so it was full of bugs. I busted my [redacted] finishing the programming report but then the deadline was pushed up two weeks. We decided roles in the theme park group […]

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Program: Programming

And now back to your regularly scheduled blog

Man, what a week. Not a moment of rest. With this post i hope to get the blog back on track and then i’ll be back on the horse completely.
Last week we worked every night finished the game and writing the Post Mortem. We forgot/overslept testing our final build so it was full of bugs. I busted my [redacted] finishing the programming report but then the deadline was pushed up two weeks. We decided roles in the theme park group […]

/ Comments Off on And now back to your regularly scheduled blog
Program: Programming

And now back to your regularly scheduled blog

Man, what a week. Not a moment of rest. With this post i hope to get the blog back on track and then i’ll be back on the horse completely.
Last week we worked every night finished the game and writing the Post Mortem. We forgot/overslept testing our final build so it was full of bugs. I busted my [redacted] finishing the programming report but then the deadline was pushed up two weeks. We decided roles in the theme park group […]

/ Comments Off on And now back to your regularly scheduled blog
Program: Programming

And now back to your regularly scheduled blog

Man, what a week. Not a moment of rest. With this post i hope to get the blog back on track and then i’ll be back on the horse completely.
Last week we worked every night finished the game and writing the Post Mortem. We forgot/overslept testing our final build so it was full of bugs. I busted my [redacted] finishing the programming report but then the deadline was pushed up two weeks. We decided roles in the theme park group […]

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Program: Programming

Big Game Project started!

So the final course of the second year has started, Big Game Project. I am part of a group consisting of six awesome people, and we’re going to develop a 2D tower defense/match three hybrid game in Unity. Follow the process over at Deconstructed which will be updated regularly by our Producer Emelie.
So far we’re only just gotten started in our office, and some of us are still adapting to Unity, but we have a schedule, a project plan and an […]

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Program: Programming

Big Game Project started!

So the final course of the second year has started, Big Game Project. I am part of a group consisting of six awesome people, and we’re going to develop a 2D tower defense/match three hybrid game in Unity. Follow the process over at Deconstructed which will be updated regularly by our Producer Emelie.
So far we’re only just gotten started in our office, and some of us are still adapting to Unity, but we have a schedule, a project plan and an […]

/ Comments Off on Big Game Project started!
Program: Programming

Big Game Project started!

So the final course of the second year has started, Big Game Project. I am part of a group consisting of six awesome people, and we’re going to develop a 2D tower defense/match three hybrid game in Unity. Follow the process over at Deconstructed which will be updated regularly by our Producer Emelie.
So far we’re only just gotten started in our office, and some of us are still adapting to Unity, but we have a schedule, a project plan and an […]

/ Comments Off on Big Game Project started!
Program: Programming

Big Game Project started!

So the final course of the second year has started, Big Game Project. I am part of a group consisting of six awesome people, and we’re going to develop a 2D tower defense/match three hybrid game in Unity. Follow the process over at Deconstructed which will be updated regularly by our Producer Emelie.
So far we’re only just gotten started in our office, and some of us are still adapting to Unity, but we have a schedule, a project plan and an […]

/ Comments Off on Big Game Project started!
Program: Programming