Big Game Project Week 3

This week has been  quite short for me as i was sick during the Tuesday which stopped me from working the whole day, the group also took the Friday off since many of us would be unable to do any work.

But this week i have worked on the levers that are going to be in the game, i managed to get most of the code done for them, i just need the graphics and the animations to finish it off. I also managed to come up with a solution to the issue we had with the movable walls in level 3 which resulted in all in the levels working as intended.

I also worked on importing assets so they worked with my code as well as so we could build the lighting and package the project so we could send out our game. Me and the level designer managed to get the lighting to work and i managed to find the problem with us not being able to package the project.