Let’s see if we can bring this back.

Fitting that i said i was going to resume blogging on April 1. 

For the last two weeks I’ve been working in the new group on Slacker Simulator, Project Miracle, Project Groove and now on Long Play.

We had some issues with what game idea to chose for our project and went through several ones but now we have decided to pick a music based game where the player avoids objects while running along a spinning LP track. (LP stands for Long Play)

Right now i am getting over the initial intimidation from beginning scripting in Unity and today I created the initial Heads Up Display for our game. During the coming week i will complete the functionality for the HUD and possibly start work on the score system.

Picture included is my version of the game right now, the other programmers in the group is working on the generation of levels from music files and a player object. Image