More sound effects and music
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Well this week I have been continuing the work on the sound effects and music, hopefully this week I will be done with the sound in its entirety I have gotten all the sound artefacts that are left except for the music for when the guards are in the alerted state. I’ve been getting a few different sounds that are atmospheric for the game and good indicators for what is happening, such as the sound for locked doors which is a rattling sound a sound I would describe as using and a door handle rather roughly since that’s the sound I’m guessing most people me included would associate with a locked door. Made by Ahmad Ali. The trickiest one to find some fitting music for was the winning end screen were I had to find something that sounds jazzy but upbeat enough for a winning screen and I did not want any vocals in any music I have chosen to avoid any irritation and distraction from the game. I have been working on the sound effect that guards make when they see you as an indication that you have been spotted now and it is the sound of the guard going huh it is a deeper voice not very deep but it sounds sort of like some sort of stupid grunt getting confused over what that, who you are and what your doing there.
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