Daily Archives: March 4, 2014
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Game Project – Static objects and another tree
For this weeks post im gonna talk about the finalizing the lost souls animation, static objects for the game and a background object with a tree.
So first im gonna talk about the lost soul animation. I have added color, shadow and highlights to it. I chose light blue as it makes it feel like something that is a little depressed and lonely and it will show good against the green foreground that you walk on. It also differs a lot […]
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Game Project – Static objects and another tree
For this weeks post im gonna talk about the finalizing the lost souls animation, static objects for the game and a background object with a tree.
So first im gonna talk about the lost soul animation. I have added color, shadow and highlights to it. I chose light blue as it makes it feel like something that is a little depressed and lonely and it will show good against the green foreground that you walk on. It also differs a lot […]
Another somewhat productive day
Had a better day today. Turns out most of the things i had written in my Scrum planning had been solved in bolt’s latest version. Removing guards when they are killed and fixing the crashes i was having when dropping and throwing items. However Bolt recently stepped in and added a new class and derived class for weapons which will be useful in the future but messed up my existing method for throwing and drawing items.
Today i added a virtual […]
Another somewhat productive day
Had a better day today. Turns out most of the things i had written in my Scrum planning had been solved in bolt’s latest version. Removing guards when they are killed and fixing the crashes i was having when dropping and throwing items. However Bolt recently stepped in and added a new class and derived class for weapons which will be useful in the future but messed up my existing method for throwing and drawing items.
Today i added a virtual […]
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Playground Panic Sprites
Last week I managed to catch a stupid cold, which resulted in me not producing anything for almost the entire week. And that delayed this blog post severely to. Nevertheless I managed to get some work done over the weekend.
I made the sprites for the female player character, the kids on tricycle, the fast moving kid and the slow moving kid. I also established the art style that the rest of the sprites will have.
I did some testing by placing […]
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Playground Panic Sprites
Last week I managed to catch a stupid cold, which resulted in me not producing anything for almost the entire week. And that delayed this blog post severely to. Nevertheless I managed to get some work done over the weekend.
I made the sprites for the female player character, the kids on tricycle, the fast moving kid and the slow moving kid. I also established the art style that the rest of the sprites will have.
I did some testing by placing […]
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Playground Panic Srites
Last week I managed to catch a stupid cold, which resulted in me not producing anything for almost the entire week. And that delayed this blog post severely to. Nevertheless I managed to get some work done over the weekend.
I made the sprites for the female player character, the kids on tricycle, the fast moving kid and the slow moving kid. I also established the art style that the rest of the sprites will have.
I did some testing by placing […]

Playground Panic Srites
Last week I managed to catch a stupid cold, which resulted in me not producing anything for almost the entire week. And that delayed this blog post severely to. Nevertheless I managed to get some work done over the weekend.
I made the sprites for the female player character, the kids on tricycle, the fast moving kid and the slow moving kid. I also established the art style that the rest of the sprites will have.
I did some testing by placing […]