Monthly Archives: February 2014
Shoot ’em up Project 14-02-01
It’s been a busy week, with things to do apart from the shoot ’em up project, but it feels like we’re slowly getting the hang on what to do. We’ve had a meeting with one of our tutors, pitching our ideas and thoughts on how we wanted the game to feel and look. We got a positive response, with a couple of things that we had to think through a bit more. The first thing was whether our main character […]
Shoot ’em up Project 14-02-01
It’s been a busy week, with things to do apart from the shoot ’em up project, but it feels like we’re slowly getting the hang on what to do. We’ve had a meeting with one of our tutors, pitching our ideas and thoughts on how we wanted the game to feel and look. We got a positive response, with a couple of things that we had to think through a bit more. The first thing was whether our main character […]
Shoot ’em up Project 14-02-01
It’s been a busy week, with things to do apart from the shoot ’em up project, but it feels like we’re slowly getting the hang on what to do. We’ve had a meeting with one of our tutors, pitching our ideas and thoughts on how we wanted the game to feel and look. We got a positive response, with a couple of things that we had to think through a bit more. The first thing was whether our main character […]
Shoot ’em up Project 14-02-01
It’s been a busy week, with things to do apart from the shoot ’em up project, but it feels like we’re slowly getting the hang on what to do. We’ve had a meeting with one of our tutors, pitching our ideas and thoughts on how we wanted the game to feel and look. We got a positive response, with a couple of things that we had to think through a bit more. The first thing was whether our main character […]