So much confusion
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So this week I have been working on the UI. In detail it is the parent meter, parent circles, arrows and indicators. Now I will tell you what things do and how it works. So inside the parent meter you have circles in different colors, they represent parents that are on their way to pick up their children. To know whose child is whose we will have arrows pointing at the child with the same color as the circle, that way you know what child to clean in time. But our map is bigger than the screen which means we need some way to show what part of the map there are on. That is why we have the indicators. The indicator points where the child is and it also have same color as the arrow so you know which one to follow. All this need to be connected so that you will have a win and lose condition. If the parents come before their children are cleaned you lose. Clean all of the children before the parents come and you will win. Right now the code is a mess and not fun to look at, so I won’t show you that. But here is a mockup of the what I am doing right now. the game does not look like this. We have also had a meeting today with the teacher about how things are going. They thought we were a lot behind and just hiding a lot of problems. That is not simply true, all tough we have had problems, but always have found ways to fix it. We have had some unlucky moments like the pre-alpha, when we had nothing to show because of many bugs. That we fixed until the alpha showing, which prove that a lot of things are fine I can be fixed. After that meeting we had another meeting with our scrum master he showed us how much time we had left and how much time we are putting down on things until the beta and final game. Seeing this gave us a perspective on what we need to do and how much work we need to put down before the beta and final game. We got some things left, but we have the right structure of the group we can get it done in time. Some parts of the game we might need to cut. Like the upgrade system, hopefully we don’t so we can play around with other “weapons” to clean children with.
Anton L-A |
