Game Development Week 5, Graphical Work
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Hello people. This week I’ve taken a minor step back from the design part. I am still lead design but I’ve been focusing on the graphical parts. I’ve been taking care of environment and power up icons, Speed, energy and light power ups. Each power up increases the speed, energy or light. The Game is going to contain three of each type, making it possible to upgrade the character speed, light and energy three times. It exist one of each type in every stage trough the game. Making of the icons was quite simple. The task was about to create something that fits into the universe that the game is made into. I made the icons as a bubble holding the upgrade. The idea is that the bubble is going to pop the moment it’s colliding with the avatar. I am founding it to be a problem with the icons, to form it as something that belongs in the world. I feel that I am finally starting to get to terms with the making of the game and the routine of being in the production. That would be everything from me. |

