The Guard.

In our game the enemy is guards that patrol the building that the spy infiltrate. The guards are equipped with batons and or a gun. They also carry keycards and noisemakers all of these things the spy can obtain by killing the guard. But its difficult to kill the guards since they can hear footsteps if the spy dose not sneak and they got a line of sight that is displayed by the light from the flashlight that they carry. I have the last week drawn the sprites to the guards.

I started by looking at the construction of the human body from above. I looked at both pictures of humans from above and on sprites of character from top down games. One game that the group took inspiration was Grand Theft Auto 3. The problem with that reference is that it is not the top down we were planing on doing. But we realized that after a week.

Guard old style

Since the game is in the 40s I gave the guard a costume and a “gangster” / “mafia” hat. When I showed this to the lead artist in my group he said that he wanted the spy to look like that so I had to redesign the guard cause there would be to big chance of mix up. For example if they would look the same apart from a small detail it would feel like the spy was one of the guards that had turned on the company and that was not the thought.

2

The new guards got a different hat. I searched on Google for both guard had and security guard hat and found one that had a cap and were round and completely flat on the top. The guard to the left is the first guard I did with the new hat. I did it in a 64 * 64 square and realized that it was to small for details so I made one with shadows instead. I chose shadows since the guard will be the only one with a light source apart from some distraction objects that emit light.

Alpha Guard

I then realized that we had the wrong angle when I got the spy as a object to work on. The guard above is the guard that is for the alpha. I am not pleased with them and are redoing them in bigger size so that they can be scaled down. I was not pleased with the alpha one since its not the style of the game and the spy would be easier to make cause it has more details.