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Hello world,
Today Tommi introduced us to the SFML library. It makes programming a bit different from what it was before – simpler, I think but therefore also harder since we’ve already learned do to things in one way.
So after the lecture with the SFML introduction I’ve been trying to play around with it more on my own in order to understand it better. I watched some tutorials on youtube and experimented on my own.
Later on this day I did some work on mine and Viktors game for the Programming 1 course. I put in an hit-animation (or claw-animation if you wish) for the female playable character for when you press the attack-button. It didn’t go very well since she is supposed to do a small jump when she claws her enemy, but instead she’s kneeling the floor. Ouch. (UPDATE: I solved it by putting her y-position to -30 when she attacks.)
The two players down in the left corner, and the first spawned enemy centered up in the sky on the image.

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