KreakOut #9 – Text? Where we’re going, we don’t need text!
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Seriously, SDL_TTF is frustrating when you don’t know 100% what is going on with the rendering. Most of the day went towards trying to get that to work, so we didn’t get as much as we wanted done today. Tomorrow (Friday) might be the last day we work on this, as we don’t want to rush with the report too much. Things we did get to work had to do with the audio, though. Sound-effects are in place and so is all the music, although with a couple of unexplainable (let’s settle for that) glitches along the way. Oh yeah, and we got a score-counter now, it just isn’t displayed properly due to a certain font-related thingy not working yet. To-do list:
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