Post #2 Collision, Directions, Audio
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Today has been our first day of working together in the classroom. We’ve dealt mostly with directions and the collision of the ball in relation to the paddle (aka playerobject). We’ve had some.. misfortune with how the ball acts when it collides with different objects in the game. For the most time it acts the way we want, but sometimes it just suddenly changes direction completely and heads to a new way. We like to call it an official feature but yeah, we’ll try to fix that tomorrow or so. Due to unforeseen events we have now begun slightly with audio as well, but that is mostly just setting up the source and header files, we haven’t added any actual sound yet as we’re not done with the things that will make a sound later on. Will try to make progress with making bricks disappear when hit later tonight, or else at our meeting tomorrow. |