Plan/Schedule – My first post for the assignment
|
We’ve had some issues with our blogs and networks over the christmas “break”, and as such only one of us has been writing blog posts. But alas, now we’re both up and running and we can both share our coding days. As we are rather inexperienced we’ve had issues setting up specific days for every part we need to work on. So rather than doing so, we thought we’d just set up how many hours we would work per day, as well as set up a checklist for what we need to work on. We set them up in different parts for what we need to get done first, although it’s rather tricky as some parts work very much in relation to each other, so we will most likely jump a bit back and forth a bit. It might not be the most effective planning of all time, but it’s our first and we’ll need to experiment quite a bit. Live and learn, etc. Part one:
Part two:
Part three:
When needed: Log As of this post we’ve already began, as you can read about in Fabian’s blog. The game we’re making is Outbreak, and right now we have a controllable playerobject and a moving ball that collides somewhat neatly with the player, objects drawn in the game and walls. Much progress yet to be made. |