Yearly Archives: 2013

Mechanics Design Progress

This is the progress I have done so far on my resource system. I think I have to add some things to make it a bit more of a resource game but I don’t want to overdo it. It’s a balancing act aswell, right now it’s just random numbers but if it was an actual game and if it should be based on real numbers it could be more precise. I am going to leave it a while and get […]

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Program: Programming

Mechanics Design Progress

This is the progress I have done so far on my resource system. I think I have to add some things to make it a bit more of a resource game but I don’t want to overdo it. It’s a balancing act aswell, right now it’s just random numbers but if it was an actual game and if it should be based on real numbers it could be more precise. I am going to leave it a while and get […]

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Program: Programming

Test

Test Test bild på en liten figur

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Program: Graphics

Test

Test Test bild på en liten figur

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Program: Graphics

Test

Testar Test bild på en liten figur

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Program: Graphics

Test

Testar Test bild på en liten figur

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Program: Graphics

Välkommen till min nya blogg!

Mitt första inlägg.

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Program: Graphics

Välkommen till min nya blogg!

Mitt första inlägg.

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Program: Graphics

Romeo and Juliet

An assignment during class today was to make a game with 2 star crossed lovers who has to die in the end, preferably suicide. You couldn’t play the star crossed lovers. 
Our group thought of a game where you play as a prisoner on death row and you would try and get the help from your cellmate and a prison guard in order to escape. As it happens your cellmate and the guard are the star crossed lovers separated by rules […]

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Program: Programming

Romeo and Juliet

An assignment during class today was to make a game with 2 star crossed lovers who has to die in the end, preferably suicide. You couldn’t play the star crossed lovers. 
Our group thought of a game where you play as a prisoner on death row and you would try and get the help from your cellmate and a prison guard in order to escape. As it happens your cellmate and the guard are the star crossed lovers separated by rules […]

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Program: Programming

Romeo and Juliet

An assignment during class today was to make a game with 2 star crossed lovers who has to die in the end, preferably suicide. You couldn’t play the star crossed lovers. 
Our group thought of a game where you play as a prisoner on death row and you would try and get the help from your cellmate and a prison guard in order to escape. As it happens your cellmate and the guard are the star crossed lovers separated by rules […]

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Program: Programming

Romeo and Juliet

An assignment during class today was to make a game with 2 star crossed lovers who has to die in the end, preferably suicide. You couldn’t play the star crossed lovers. 
Our group thought of a game where you play as a prisoner on death row and you would try and get the help from your cellmate and a prison guard in order to escape. As it happens your cellmate and the guard are the star crossed lovers separated by rules […]

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Program: Programming

I’ve come to the right place

Damn, this is awesome!
I’m here in Visby to learn how to program games. Of what I’ve seen so far… this program seems soooo good. On the one hand I’ve got what seems to be VERY good teachers AND frequent guestlecturers, and on the other hand I’ve got a full class of 77 students that love games just as much as I do.
Right now we have a course in how to analyze games (and also some swedish course that I’d rather […]

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Program: Programming

I’ve come to the right place

Damn, this is awesome!
I’m here in Visby to learn how to program games. Of what I’ve seen so far… this program seems soooo good. On the one hand I’ve got what seems to be VERY good teachers AND frequent guestlecturers, and on the other hand I’ve got a full class of 77 students that love games just as much as I do.
Right now we have a course in how to analyze games (and also some swedish course that I’d rather […]

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Program: Programming

Mechanics Design

Today was indeed eventful. First the system and then a lecture in mechanics design. For the seminar on Friday for Serious games we have to make an Economic mechanics design using this tool: http://www.jorisdormans.nl/machinations/
We have to create a diagram with a minimum of 10 nodes. We could work together but each person should have a unique piece to show on Friday. I will try and keep you updated on the process.

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Program: Programming

Mechanics Design

Today was indeed eventful. First the system and then a lecture in mechanics design. For the seminar on Friday for Serious games we have to make an Economic mechanics design using this tool: http://www.jorisdormans.nl/machinations/
We have to create a diagram with a minimum of 10 nodes. We could work together but each person should have a unique piece to show on Friday. I will try and keep you updated on the process.

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Program: Programming

Mechanics Design

Today was indeed eventful. First the system and then a lecture in mechanics design. For the seminar on Friday for Serious games we have to make an Economic mechanics design using this tool: http://www.jorisdormans.nl/machinations/
We have to create a diagram with a minimum of 10 nodes. We could work together but each person should have a unique piece to show on Friday. I will try and keep you updated on the process.

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Program: Programming

Mechanics Design

Today was indeed eventful. First the system and then a lecture in mechanics design. For the seminar on Friday for Serious games we have to make an Economic mechanics design using this tool: http://www.jorisdormans.nl/machinations/
We have to create a diagram with a minimum of 10 nodes. We could work together but each person should have a unique piece to show on Friday. I will try and keep you updated on the process.

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Program: Programming

System Testing

Today we were assigned to test a system that our fellow classmates had designed.
I was the one that had the system so I had to get up and stand in front of the class as did the 9 others that had systems to distribute. The thought that went through my head was not “I wonder what system I will get?…”, it was “Oh my goodness…” standing there, facing my fellow designers my heart started to race. They weren’t even watching […]

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Program: Programming

System Testing

Today we were assigned to test a system that our fellow classmates had designed.
I was the one that had the system so I had to get up and stand in front of the class as did the 9 others that had systems to distribute. The thought that went through my head was not “I wonder what system I will get?…”, it was “Oh my goodness…” standing there, facing my fellow designers my heart started to race. They weren’t even watching […]

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Program: Programming

System Testing

Today we were assigned to test a system that our fellow classmates had designed.
I was the one that had the system so I had to get up and stand in front of the class as did the 9 others that had systems to distribute. The thought that went through my head was not “I wonder what system I will get?…”, it was “Oh my goodness…” standing there, facing my fellow designers my heart started to race. They weren’t even watching […]

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Program: Programming

System Testing

Today we were assigned to test a system that our fellow classmates had designed.
I was the one that had the system so I had to get up and stand in front of the class as did the 9 others that had systems to distribute. The thought that went through my head was not “I wonder what system I will get?…”, it was “Oh my goodness…” standing there, facing my fellow designers my heart started to race. They weren’t even watching […]

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Program: Programming

Bringer of doom, the Aztecs!

I’m finishing one of my concept courses. This game was especially fun to work with as the theme was a clash between different religions. I chose to make my turnaround of one of the enemies in the game. Namely a lunatic Aztec god who is half statue, half undead. This was the final result ( I had to stop myself from making too many accessories as my time was limited although I felt he could do with more jewelry).
[…]

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Program: Graphics

Bringer of doom, the Aztecs!

I’m finishing one of my concept courses. This game was especially fun to work with as the theme was a clash between different religions. I chose to make my turnaround of one of the enemies in the game. Namely a lunatic Aztec god who is half statue, half undead. This was the final result ( I had to stop myself from making too many accessories as my time was limited although I felt he could do with more jewelry).
[…]

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Program: Graphics