Yearly Archives: 2013

Making Board Games

This week i have been working on making two different board games for two separate courses. The two different courses are the Advanced Game Design course in which we are going to make a board game and then the Serious Games course in which we are going to make a board game that focuses on a more serious topic.
The board game for the advanced design course is more focused on making a complete board game that is balanced and well […]

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Program: Programming

Making Board Games

This week i have been working on making two different board games for two separate courses. The two different courses are the Advanced Game Design course in which we are going to make a board game and then the Serious Games course in which we are going to make a board game that focuses on a more serious topic.
The board game for the advanced design course is more focused on making a complete board game that is balanced and well […]

/ Comments Off on Making Board Games
Program: Programming

Making Board Games

This week i have been working on making two different board games for two separate courses. The two different courses are the Advanced Game Design course in which we are going to make a board game and then the Serious Games course in which we are going to make a board game that focuses on a more serious topic.
The board game for the advanced design course is more focused on making a complete board game that is balanced and well […]

/ Comments Off on Making Board Games
Program: Programming

Making Board Games

This week i have been working on making two different board games for two separate courses. The two different courses are the Advanced Game Design course in which we are going to make a board game and then the Serious Games course in which we are going to make a board game that focuses on a more serious topic.
The board game for the advanced design course is more focused on making a complete board game that is balanced and well […]

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Program: Programming

Personal – Free 2 Play – A short reflection

I was reading “Mastering F2P: the Titanic effect” by Ramin Shokrizade at gamasutra.com
http://www.gamasutra.com/blogs/RaminShokrizade/20131016/202489/Mastering_F2P_The_Titanic_Effect.php
It made me start to think a bit about the F2P model. Although the article is short and not very rich in content it mad me think about how and when Free to play should be used and when it should not.
In the article Ramin touches the subject of unethical methods in F2P very lightly. He takes Zyngas FrontierVille as an example of unethical use of it. […]

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Program: Graphics

Personal – Free 2 Play – A short reflection

I was reading “Mastering F2P: the Titanic effect” by Ramin Shokrizade at gamasutra.com
http://www.gamasutra.com/blogs/RaminShokrizade/20131016/202489/Mastering_F2P_The_Titanic_Effect.php
It made me start to think a bit about the F2P model. Although the article is short and not very rich in content it mad me think about how and when Free to play should be used and when it should not.
In the article Ramin touches the subject of unethical methods in F2P very lightly. He takes Zyngas FrontierVille as an example of unethical use of it. […]

/ Comments Off on Personal – Free 2 Play – A short reflection
Program: Graphics

Personal – Free 2 Play – A short reflection

I was reading “Mastering F2P: the Titanic effect” by Ramin Shokrizade at gamasutra.com
http://www.gamasutra.com/blogs/RaminShokrizade/20131016/202489/Mastering_F2P_The_Titanic_Effect.php
It made me start to think a bit about the F2P model. Although the article is short and not very rich in content it mad me think about how and when Free to play should be used and when it should not.
In the article Ramin touches the subject of unethical methods in F2P very lightly. He takes Zyngas FrontierVille as an example of unethical use of it. […]

/ Comments Off on Personal – Free 2 Play – A short reflection
Program: Graphics

Personal – Free 2 Play – A short reflection

I was reading “Mastering F2P: the Titanic effect” by Ramin Shokrizade at gamasutra.com
http://www.gamasutra.com/blogs/RaminShokrizade/20131016/202489/Mastering_F2P_The_Titanic_Effect.php
It made me start to think a bit about the F2P model. Although the article is short and not very rich in content it mad me think about how and when Free to play should be used and when it should not.
In the article Ramin touches the subject of unethical methods in F2P very lightly. He takes Zyngas FrontierVille as an example of unethical use of it. […]

/ Comments Off on Personal – Free 2 Play – A short reflection
Program: Graphics

Playtesting

Today we held a playtesting session at school, where we let other groups playtest our game and we played other groups games.
We had managed to create a playable prototype of our board game the days before, but it was still very uncomplete. We need to make a lot of balancing, and probably change the board as well to match the cards. You can read about our game here
The other groups games were interesting and one was really fun to […]

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Program: Graphics

Playtesting

Today we held a playtesting session at school, where we let other groups playtest our game and we played other groups games.
We had managed to create a playable prototype of our board game the days before, but it was still very uncomplete. We need to make a lot of balancing, and probably change the board as well to match the cards. You can read about our game here
The other groups games were interesting and one was really fun to […]

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Program: Graphics

Angry glass!

Right now we have this assignment in school where we’re supposed to make a concept for a game. Every group got two words to work with and my group got “angry” and “glass”. The most fun words a group got was according to me “surprise” and “panda”, looking forward to see what they do with that.
I’m the producer in my group, “The Ladybugs”, which means I have the final say in almost everything if we don’t agree as a group. […]

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Program: Programming

Angry glass!

Right now we have this assignment in school where we’re supposed to make a concept for a game. Every group got two words to work with and my group got “angry” and “glass”. The most fun words a group got was according to me “surprise” and “panda”, looking forward to see what they do with that.
I’m the producer in my group, “The Ladybugs”, which means I have the final say in almost everything if we don’t agree as a group. […]

/ Comments Off on Angry glass!
Program: Programming

The board game project – Overview and personal thoughts

A few days ago we had our first meeting about the board game project. We had some ideas pretty early on.
One of these ideas was to have a game with toy guns which you have to physically shoot other players with.
We had all played “Jungle Speed” and really liked that concept and we discussed if we could recreate the feeling when playing that game.
I’ll Explain in short what Jungle Speed is for those who do not know:
In jungle speed a […]

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Program: Graphics

The board game project – Overview and personal thoughts

A few days ago we had our first meeting about the board game project. We had some ideas pretty early on.
One of these ideas was to have a game with toy guns which you have to physically shoot other players with.
We had all played “Jungle Speed” and really liked that concept and we discussed if we could recreate the feeling when playing that game.
I’ll Explain in short what Jungle Speed is for those who do not know:
In jungle speed a […]

/ Comments Off on The board game project – Overview and personal thoughts
Program: Graphics

The board game project – Overview and personal thoughts

A few days ago we had our first meeting about the board game project. We had some ideas pretty early on.
One of these ideas was to have a game with toy guns which you have to physically shoot other players with.
We had all played “Jungle Speed” and really liked that concept and we discussed if we could recreate the feeling when playing that game.
I’ll Explain in short what Jungle Speed is for those who do not know:
In jungle speed a […]

/ Comments Off on The board game project – Overview and personal thoughts
Program: Graphics

The board game project – Overview and personal thoughts

A few days ago we had our first meeting about the board game project. We had some ideas pretty early on.
One of these ideas was to have a game with toy guns which you have to physically shoot other players with.
We had all played “Jungle Speed” and really liked that concept and we discussed if we could recreate the feeling when playing that game.
I’ll Explain in short what Jungle Speed is for those who do not know:
In jungle speed a […]

/ Comments Off on The board game project – Overview and personal thoughts
Program: Graphics

Another Board Game

Our assignment was to make our own board game however we wanted and use the mechanics and systems that we would like to use.
I have been sick lately so I have not been able to partake in all the meetings and events for our group. I took part though in the beginning of the project and I could partake in making the base for our board game, Though in the end I heard that it got changed a lot and […]

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Program: Graphics

Another Board Game

Our assignment was to make our own board game however we wanted and use the mechanics and systems that we would like to use.
I have been sick lately so I have not been able to partake in all the meetings and events for our group. I took part though in the beginning of the project and I could partake in making the base for our board game, Though in the end I heard that it got changed a lot and […]

/ Comments Off on Another Board Game
Program: Graphics

Welcome to the week of hell

This week has almost come to an end. I meant to write in the beginning of the week but I have not had time to do so. This week has been the start of hell. It started with us having our assignment in advanced game design to create a board game and getting our assignment in Serious Game. And guess what, it is to create a board game! Only that we only have two week to complete this assignment. In […]

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Program: Programming

Welcome to the week of hell

This week has almost come to an end. I meant to write in the beginning of the week but I have not had time to do so. This week has been the start of hell. It started with us having our assignment in advanced game design to create a board game and getting our assignment in Serious Game. And guess what, it is to create a board game! Only that we only have two week to complete this assignment. In […]

/ Comments Off on Welcome to the week of hell
Program: Programming

Welcome to the week of hell

This week has almost come to an end. I meant to write in the beginning of the week but I have not had time to do so. This week has been the start of hell. It started with us having our assignment in advanced game design to create a board game and getting our assignment in Serious Game. And guess what, it is to create a board game! Only that we only have two week to complete this assignment. In […]

/ Comments Off on Welcome to the week of hell
Program: Programming

Welcome to the week of hell

This week has almost come to an end. I meant to write in the beginning of the week but I have not had time to do so. This week has been the start of hell. It started with us having our assignment in advanced game design to create a board game and getting our assignment in Serious Game. And guess what, it is to create a board game! Only that we only have two week to complete this assignment. In […]

/ Comments Off on Welcome to the week of hell
Program: Programming

Building a Board Game

We’ve recently started working on our final assignment in Advanced Game Design. We’ve been tasked with making a board game, or rather a well polished system to be used in a board game.
One of our first priorities has been to set an aesthetic goal for the project. We got kind of hooked on a pirate theme where players sail their pirate ships into a thrilling sea battle, but in order to focus on polishing the core system (ship movement), we later […]

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Program: Programming

Building a Board Game

We’ve recently started working on our final assignment in Advanced Game Design. We’ve been tasked with making a board game, or rather a well polished system to be used in a board game.
One of our first priorities has been to set an aesthetic goal for the project. We got kind of hooked on a pirate theme where players sail their pirate ships into a thrilling sea battle, but in order to focus on polishing the core system (ship movement), we later […]

/ Comments Off on Building a Board Game
Program: Programming