Frogger Dev. Post 07

Did some good work today, we now have working logs that can carry you over the water and an enemyobject that will basically fill the functionality of cars, hitting them will cause the player’s death. both of these are built from Game Objects.

I didn’t have much contact with Herman today, but from what I know he worked witht the Player Logic to make it work better as well as creating the goals.

Tomorrows mission should be to place out the enemies and try out the logic and if possible make the turtles that bop up and down.