This week I have continuing working on the Shoot em up assignment.

I have been working on something that sort of resembles a one-page design, but right now it’s a clusterfuck of different mechanics. I need to take each mechanic on a single page and really explain how each mechanic should work.
I’m thinking of doing one for everything that the player controls, one for AI and one for levels. I will probably also make on that explains the Paper-prototype.

Now I need to find some music that I think would fit the game and use that as an example to explain what sort of music we are looking for.

Oh, and I drew a fish.

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